About This Class “Do you want to learn texturing in Substance Painter from scratch?” Then I welcome you to this new course – “Complete Guide to Substance…
Tag: Texturing
This class will teach you what you need to know to create artwork using the 3D Tool Maya: From HDRI to LookDev, lighting, final rendering, image manipulation,…
What Will I Learn? Blender interface basics – Learn the tools you’ll need to succeed Modeling techniques – Understand how to create/modify polygon models Three point lighting…
Info: Create a Jinx Grenade in Blender 3D and Substance Painter, Learn 3D modelling, 3D texturing in Substance Painter We will start with modelling the Grenade in…
Hey Tutorial heads, this time we are making a game-asset (an optimized mesh rendered in real-time). We will start from scratch and create a high resolution Sub-D…
What Will I Learn? Learn How to model the Ornithopter from start to finish with all steps covered Learn how to unwrap inside Blender, we will unwrap…
DESCRIPTION In this workshop, Concept and Character Artist Pablo Munoz Gomez shares his workflow for generating an original and appealing creature concept from an arrangement of abstract…
DESCRIPTION Adrian Vallecilla’s 5-hour workshop details a complete workflow for integrating hero assets into backplates with photorealistic results. Using a classic technique in visual effects production, Adrien…
DESCRIPTION This beginner’s guide for designers aims to break down the barriers that are often faced when incorporating 3D elements into graphic design projects. Following on from…
Introduction In this Course, you will be shown the methods in creating an optimized, Game Ready AR-15 in Blender 3D. You will learn how to go though…
Greetings! Throughout this tutorial series you are going to learn AAA techniques that I use personally and professionally to create props for video games! From blockout to…
Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work…











