Learning a texturing workflow is one way to advance your texturing game to the forefront of what CG artists are currently creating. In this course, Shading and…
Tag: shading
What Will I Learn? How to Create and Animate in After Effects 3D Space How to work with 3D Cameras How to use 3D views to create…
Hey Guys, this is Manuel and Moritz of Entagma. We’re both CG artists working somewhere in between art, VFX and technology. And we both have a passion…
What Will I Learn? You will learn how to create professioinal Explosions. You will have solid knowledge on how to use Houdini. You will learn how to…
Medical animations indulge our curiosity about the human body by allowing us to peer within at key biological processes and anatomy. They are valuable communication tools for…
What Will I Learn? Create different kind of vector illustration styles with ease Master the secrets and proven techniques of working with vector illustration in the real…
Allegorithmic’s Substance Painter has become a standard tool at studios around the world for texturing game assets. In this title, lead technical artist Christophe Desse takes us…






