DESCRIPTION At some point everyone becomes enamored with surface detailing and wrinkles. In this title, Cesar Dacol Jr. unlocks the secrets that he uses in the feature…
Tag: sculpting
We will focus on creating a digital maquette that can be used for creating a illustration as well as a 3D print. The first maquette will be…
What Will I Learn? Model A Stylized 3D Character in Blender Create Realistic Hairs Cloth Texturing with Real Fabrics Guide to UV Mapping for Texturing Lighting the…
Tile sculpting tutorial in zbrush In this tutorial you will learn how to sculpt tile in zbrush. We work in 4 projects in about 10 hours and…
You’ll learn about sculpting in Zbrush, Maya retopology, organic/hard surface modeling in Maya, Substance Painter projection for Skin textures, procedural texture generation for the armor, basic Xgen…
What you’ll learn: Revolver Modelling Knife Modelling Sci-fi Armor Modelling Fantasy Armor Modelling Requirements: I expect you to have some sort of basic zbrush experience. You should…
What you’ll learn: Hard surface sculpting of a sci-fi head Sculpting an environment scene Creature Alien sculpting Sculpting a character head Sculpting Axe Prop Hand painted texturing…
Experienced Instruction can help you spend less time learning and more time creating. ZBrush features many tools and methods for creating 3D models and art. This is…
What you’ll learn: Learn Blender 3.1. Model objects in Blender and for environments in general. Use textures to make objects look realistic. Learn different types of texturing…
What you’ll learn: Sculpting and texturing in 3D Coat with a scene set up in Blender Requirements: Basic Blender for the interface. 3D Coat knowledge is not…
In this tutorial Senior Character/Creature Modeler Crystal Bretz takes you through her entire workflow for creating a stylized female character. Using a concept supplied by Angel Ganev,…
This creature design workshop by Wētā FX Lead 3D Modeler, Pascal Raimbault, covers his complete pipeline for concepting unique characters for production. Starting from the 2D design…