Learn techniques for the design, modelling and painting of limited edition customised pieces Mr. Mitote -illustrator and artist specialized in modeling and character intervention- has collaborated with…
Tag: modeling
What Will I Learn? Making building materials Making nature materials Making all kinds of fabric materials Making complex shapes inside Substance 3D Designer Requirements I expect you…
What Will I Learn? Create their own architectural renders using Blender Texture and make realistic materials for their own scenes. Work comfortably in Blender Start a big…
When you’re tasked with creating keyframe concept art for the art department of a feature film or video game, you’re more than likely going to need to…
This course has been prepared using the latest version of Blender (3.0 or above). Do you want to become a 3D illustrator, but you don’t know how…
About This Class Hello everybody, Dino here, and welcome to another Blender Course. We will be creating a famous robot character from the first episode of the…
Learn techniques to model, texture, render, and print a 3D character with Substance Painter, V-Ray, and ZBrush Matías Zadicoff has been dedicating himself to design, modeling, and…
Learn to tell short animated stories to share with the world Any audiovisual project goes through a series of phases before reaching a final product. These are…
What Will I Learn? Blender 3D Modeling Tools Subdivision Surface Modeling Blender’s Node Editor Lighting and HDR Images Blender’s Cycles Renderer Animating in Blender Blender’s Video Sequence…
Learn to create a positioning strategy and a marketing plan for success A well-developed strategy is a sure-fire way to capture market opportunities and boost your business’s…
About This Class Hello Everyone and welcome to this new class. In this class, we will go over the entire process of creating this Japanese Shrine environment…
Discover how to generate complex-looking trees using SpeedTree and Houdini, with this intermediate-level tutorial by Jean-Michel Bihorel. Starting from simple generating rules before deep-diving into more advanced…











