In this course, you will learn VEX coding from the basics to advanced techniques. We will showcase the practical application of VEX in real-world projects, which will…
Tag: Applied Houdini
Applied Houdini is here with one of my most exciting lessons yet – Volumes VI, Controlling magic! In this lesson we’re going create a multi-layered magical scene…
Welcome to Applied Houdini Volumes V – Explosions, where we’ll talk all about how to simulate, shade, and render a cinematic explosion in Houdini! We’ll start by…
Applied Houdini is back again for Volumes IV – Interaction, where we’ll make a dramatic smoke simulation that billows out from a collapsing building. We’ll begin by…
Welcome to Applied Houdini Volumes II – Simulation! In this lesson we’re going to talk about how to make realistic, production quality smoke while creating the result…
Applied Houdini is a production quality oriented Houdini tutorial series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial…
In Liquids I, we will learn how to make liquid simulations with the FLIP solver! Really understanding the mechanics of FLIP will be the main focus, including…
Get ahead with expert video tutorial training Applied Houdini is a production quality oriented Houdini tutorial series created by Steven Knipping, currently a Senior Rigid Body Destruction…