A complete, no-fluff course that teaches you the real rules behind great design. Whether you’re using Photoshop, Canva, or Illustrator, this course breaks down color theory, typography,…
Tag: Adobe Photoshop
This course is built for artists who want to break into concept art and matte painting for film. It skips the fluff and focuses on the practical…
This course is a straight shot into the nuts and bolts of making art for mobile games. You’ll learn how to design and build tileable isometric buildings…
This course is about thinking like a concept artist, not just drawing pretty pictures. Titus Lunter walks you through his process for designing buildings that feel real…
This course is all about ditching the default brushes and making your own. Von Glitschka walks you through every brush type in Adobe Illustrator—art, scatter, pattern, calligraphic,…
This course teaches you how to build isometric illustrations from scratch in Adobe Illustrator and then animate them in After Effects. You’ll go from a rough sketch…
This course is about ditching the mouse and getting your hands dirty. Zeynep Başay from Pata Studio shows you how to build a packaging design from scratch…
Learn to design a complete stationery set that looks great and respects the planet. This course walks you through sustainable circular design principles, from crafting a brand…
The second part of a series focused on texturing a complete sci-fi environment. Alexandre Huyaux walks you through his entire process, from setting up ACES color management…
This course is a straight shot into Spine 2D for anyone who wants to animate characters for games. It skips the fluff and gets you building rigs…
This course takes you through the complete process of environment concept design—starting with foundational exercises like composition, color, and lighting studies, and ending with cinematic final scenes…
This course looks like a production-minded concept art class aimed at film workflows, not just standalone painting drills. Public MDP material and student feedback frame it as…











