Creating a Pokedex in Blender and Substance Painter
Release date:2021, October
Duration:03 h 03 m
Author:Aniket Rawat
Skill level:Beginner
Language:English
Exercise files:Yes
What you’ll learn
- Develop an understanding of Hard Surface Modeling in Blender
- Practice using the Boolean modifier and related techniques
- Acquire skills in texturing assets using Substance Painter
- Create a prop from beginning to end with guidance and support
Requirements
Prerequisites for the course
Description
By the end of this course, you will have a solid understanding of how to create high quality Hard Surface models in Blender, how to texture assets in Substance Painter, and how to take your models from start to finish. So, if you’re ready to take your 3D modeling skills to the next level, sign up for this course today!
Who this course is for:
and learn how to create high quality, realistic 3D props and assets, particularly a Pokedex.