Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Creating a Guitar in Blender and Substance Painter

/

Release date:2023, September 15

Duration:01 h 49 m

Author:Aniket Rawat

Skill level:Beginner

Language:English

Exercise files:Yes

Hello, everyone, and welcome to this new course. This course will cover the entire process of Creating a Guitar using Blender and Substance Painter.

What you will get:

· FHD videos with 2 hours of content

· All the resources files required to complete the course, including the Models, Substance Painter Files, Textures, Alphas, etc

We will go over the complete pipeline of creating a high-quality realistic prop, starting with modeling the support in a blender, texturing in Substance Painter, and finally, lighting and rendering a portfolio piece in a blender.

This course will help you improve your 3D prop modeling and texturing skills as we go through each step together and learn many different techniques. After finishing the course, you could easily create the renders shown in the trailer and develop your props.

We will start by modeling the prop in Blender, learn various modeling techniques, and learn a lot about different modifiers. After finishing the modeling, we will apply all the modifiers and UV unwrap our model for export.

We will import our model into Substance Painter to start with the texturing process; we will start by baking the mesh maps for our model. We will learn to create high-quality and realistic materials and the critical features of Substance Painter, like innovative materials, masks, etc.

At last, we will take our models back to Blender and render them. We will set up the material, lighting, and camera and learn to use HDRIs to light our scenes. We will finish the course by taking a portfolio-ready render and some Photoshop editing.

This course is for anyone who has a basic understanding of Blender and Substance Painter and wants to upgrade their skills.

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

1 Comments

Leave a Comment

Your email address will not be published. Required fields are marked *