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Robot Modeling by Onur Erbay

Robot Modeling by Onur Erbay

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Author:Onur Erbay

Duration:5 hours on-demand video

Release date:2026, May 26

Publisher:Udemy

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Plasticity, Blender, Photoshop

Course URL:https://www.udemy.com/course/robot-modeling-with-plasticity-rendering-with-blender/

Build a complete sci-fi robot from scratch using Plasticity and Blender, covering the full 3D pipeline from modeling to final render.

This course walks you through building a complete sci-fi robot, Botley, from the ground up. You’ll start with Plasticity for the hard-surface modeling, then move to Blender for materials and rendering, and finish with a cinematic post-process in Photoshop. It’s a practical, no-nonsense look at the entire 3D pipeline for artists.

๐ŸŽฏ What you’ll learn

  • Confidently translate ideas into 3D shapes using Plasticity’s tools.
  • Master a wide range of Plasticity commands for flexible problem-solving.
  • Understand the full 3D pipeline: modeling, export, rendering, and post-processing.
  • Develop an intuitive feel for navigating and using Plasticity effectively.

โœ… Requirements

  • Skills: Some familiarity with Blender’s UI is helpful but not required.
  • Tools: A trial version of Plasticity (no Studio version needed), Blender, and Photoshop.
  • Hardware: A computer capable of running Plasticity and Blender.

๐Ÿ“ Description

This course is built around a single, focused project: creating the sci-fi robot Botley. You won’t get lost in theory or abstract exercises. Instead, you’ll learn by doing, applying Plasticity commands directly to a real-world model.

The teaching style is direct and practical. You’ll cover both solid and surface modeling techniques, learning how to use curves, booleans, and isoparam curves to build complex shapes. The course also covers how to use PureRef effectively for reference images and provides custom radial menus to speed up your workflow.

After the modeling is complete, you’ll export your work to Blender for shading, lighting, and rendering. The final step is a quick post-processing pass in Photoshop to give your render a cinematic look. No third-party plugins or addons are required for either Plasticity or Blender.

๐Ÿง‘โ€๐ŸŽ“ Who this course is for

  • Illustrators and graphic artists who want to add 3D modeling to their skillset.
  • Artists looking for a creative, non-engineering approach to CAD modeling.
  • Anyone who wants to learn the complete pipeline from modeling to a final rendered image.

๐Ÿง‘โ€๐Ÿซ About the Author

Onur Erbay is an Istanbul-based illustrator, graphic artist, and 3D designer. He studied Communication Design in Germany and has over 20 years of experience working with clients across Germany and Turkey. His courses focus on combining 2D and 3D skillsets for creative projects.

๐Ÿ Final Result

  • A fully modeled and rendered sci-fi robot character, ready for your portfolio.
  • A solid understanding of Plasticity’s core modeling workflow.
  • Experience with the complete pipeline from concept to final image.
Curriculum

๐Ÿ“‹ Course content

  1. Module 1: Getting Started & Head Blockout
    • Trailer0:45
    • Introduction9:03
    • Reference Images & Radial Menus3:51
    • Head Blockout With Solids, Curves & Booleans18:38
    • Modeling The Glasses With Isoparam Curves12:55
    • Topology Lesson7:58
    • Face & Head Detailing12:56
    • Vent Creation10:40
    • Neck Preparation2:29
  2. Module 2: Body & Limb Modeling
    • Basic Arm Layout5:11
    • Rounded Corners Method 113:47
    • Rounded Corners Method 22:13
    • Basic Shoe Layout3:36
    • Shoe Detailing Part 113:40
    • Shoe Detailing Part 212:29
    • Tank Tracks Part 18:47
    • Tank Tracks Part 210:54
    • Legs7:29
    • Shoulders7:45
    • Arms7:04
    • Neck2:11
  3. Module 3: Hand & Wrist Detailing
    • Hand & Wrist Blockout7:56
    • Finger Blockout4:02
    • Knuckles10:17
    • Palm5:04
    • Fingers & Joints9:02
    • Joint Detailing9:52
    • Finger Detailing6:19
    • Thumb2:35
    • Palm Detailing3:09
    • Hand Positioning3:36
  4. Module 4: Final Details & Rendering
    • Detail Concentration & Empty Spaces2:51
    • Ear Surfacing11:26
    • Eye Detailing6:05
    • Belt5:39
    • SVG Import2:54
    • Belt Buckle9:13
    • Collar, Buttons & Shoulder Details7:13
    • Belt Buckle Connection5:51
    • Preparing for Blender Import3:10
    • Blender Import & Cleanup11:32
    • Scene, Light & Camera Setup5:31
    • Materials & Post Process3:50
Watch online or Download for Free
Robot Modeling by Onur Erbay
NAME
SIZEDURATION
1 – PART 1 Plasticity Essentials
109.7 MB
3 – PART 3 Colouring & Rendering with Blender
319.4 MB

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