Release date:2023, May
Author:Jesse Pitela
Skill level:Beginner
Language:English
Exercise files:Yes
The EmberGen Bootcamp offered by RedefineFX is a comprehensive course designed to equip you with the skills needed to create stunning volumetric and particle effects using EmberGen, a cutting-edge tool adopted rapidly by the industry. Whether you’re a beginner or looking to enhance your existing skill set, this course promises to keep you ahead of the curve and boost your career opportunities. Here’s an overview of what you can expect to learn:
- Introduction to EmberGen: Gain a solid understanding of the EmberGen interface, its main features, and how to navigate the software effectively.
- Creating Volumetric Effects: Learn the techniques and workflows for generating realistic volumetric effects such as smoke, fire, explosions, and more. Explore different parameters and settings to achieve the desired visual results.
- Working with Particle Effects: Dive into the world of particle effects and discover how to create dynamic and captivating particle simulations using EmberGen.
- Advanced Techniques: Take your skills to the next level by exploring advanced techniques, including animating volumetric effects, creating complex particle systems, and combining multiple elements for visually stunning results.
- Integrating EmberGen with Other Software: Learn how to seamlessly integrate your EmberGen effects into popular 3D software such as Blender, Unity, or Unreal Engine, expanding your creative possibilities.
Throughout the course, you’ll have access to in-depth tutorials, demonstrations, and practical exercises that will guide you from the fundamentals to advanced techniques. By the end of the Bootcamp, you’ll have the knowledge and confidence to create breathtaking volumetric and particle effects, elevating your portfolio and attracting more career opportunities.
Whether you’re an aspiring visual effects artist, game developer, or motion graphics designer, mastering EmberGen through this comprehensive Bootcamp will give you a competitive edge in the industry.
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[RedefineFX] EmberGen Bootcamp – A Real-Time VFX Simulation Course (Updated 2024) by Jesse Pitela
01. Introduction to EmberGen
01. Welcome and Thank You.m4a
01. Welcome and Thank You
02. Hardware Recommendations.m4a
02. Hardware Recommendations
02b. How to Approach Learning EmberGen (and VFX in General).m4a
02b. How to Approach Learning EmberGen (and VFX in General)
03. Home Screen and Presets.m4a
03. Home Screen and Presets
04. Navigation and Interface.m4a
04. Navigation and Interface
05. Setting Up a Scene From Scratch.m4a
05. Setting Up a Scene From Scratch
06. Intro to Fire and Smoke Simulations.m4a
06. Intro to Fire and Smoke Simulations
06b. Simulation Speed in Viewport.m4a
06b. Simulation Speed in Viewport
07. Intro to GPU Particles Part 1.m4a
07. Intro to GPU Particles Part 1
08. Intro to GPU Particles Part 2.m4a
08. Intro to GPU Particles Part 2
08b. Intro to GPU Particles Part 3.m4a
08b. Intro to GPU Particles Part 3
09. Combining Volume and Particle Emitters.m4a
09. Combining Volume and Particle Emitters
09b. Injection Curves.m4a
09b. Injection Curves
10. Coloring GPU Particles by Speed.m4a
10. Coloring GPU Particles by Speed
11. Intro to Modulators.m4a
11. Intro to Modulators
12. Intro to Forces.m4a
12. Intro to Forces
13. Force Masking.m4a
13. Force Masking
14. Simulation Node.m4a
14. Simulation Node
15. Simulation Size and Scene Scale.m4a
15. Simulation Size and Scene Scale
16. Shading Basics.m4a
16. Shading Basics
17. Sharpening and Other Post Effects.m4a
17. Sharpening and Other Post Effects
18. Lights.m4a
18. Lights
19. Emitter Types.m4a
19. Emitter Types
20. Animation.m4a
20. Animation
21. Grand Summary and Extra Tips and Tricks.m4a
21. Grand Summary and Extra Tips and Tricks
02. Projects
22. Importing Animated Geometry.m4a
22. Importing Animated Geometry
23. Teleportation Rings.m4a
23. Teleportation Rings
23b. Teleportation Rings Part 2.m4a
23b. Teleportation Rings Part 2
24. Animated Mesh from Mixamo and 3Ds Max Vertex Color Paint.m4a
24. Animated Mesh from Mixamo and 3Ds Max Vertex Color Paint
24b. Vertex Paint in Blender and FBX Export
24c. Vertex Paint in Cinema 4D.m4a
24c. Vertex Paint in Cinema 4D
25. Sword Particle Trail.m4a
25. Sword Particle Trail
26. Multiple Vertex Color Masks.m4a
26. Multiple Vertex Color Masks
27. Ground Hit Explosion.m4a
27. Ground Hit Explosion
28. Heavy smoke, colliders, and oscillators.m4a
28. Heavy smoke, colliders, and oscillators
29. Upscaling and Lighting.m4a
29. Upscaling and Lighting
30. Running Man.m4a
30. Running Man
31. Shockwaves.m4a
31. Shockwaves
32. Tank Firing.m4a
32. Tank Firing
33. Burnout.m4a
33. Burnout
34. Neon Drift and Color Modulations.m4a
34. Neon Drift and Color Modulations
35. Force Field.m4a
35. Force Field
36. Car on Fire.m4a
36. Car on Fire
37. Toxic Blast Particle Trails.m4a
37. Toxic Blast Particle Trails
38. Toxic Blast Smoke Trails.m4a
38. Toxic Blast Smoke Trails
39. Osprey Engine on Fire.m4a
39. Osprey Engine on Fire
40. Explosion Part 1 Main Blast.m4a
40. Explosion Part 1 Main Blast
41. Explosion Part 2 Smoke Trails.m4a
41. Explosion Part 2 Smoke Trails
42. Explosion Part 3 Embers.m4a
42. Explosion Part 3 Embers
43. Explosion Part 4 Fire Trails, Shading, Lighting.m4a
43. Explosion Part 4 Fire Trails, Shading, Lighting
03. Beyond the Basics
44. Emitting GPU Particles by Velocity.m4a
44. Emitting GPU Particles by Velocity
45. Intro to Frozen Particles.m4a
45. Intro to Frozen Particles
46. Frozen Particles Part 2.m4a
46. Frozen Particles Part 2
47. Frozen Particles Part 3.m4a
47. Frozen Particles Part 3
48. Frozen Particles Thanos Disintegration.m4a
48. Frozen Particles Thanos Disintegration
49. Looping Simulations.m4a
49. Looping Simulations
50. Forces In-Depth Part 1.m4a
50. Forces In-Depth Part 1
51. Forces In-Depth Part 2.m4a
51. Forces In-Depth Part 2
52. Modulators Time Shift.m4a
52. Modulators Time Shift
53. Mesh Reveal.m4a
53. Mesh Reveal
54. Bullet Time Animation.m4a
54. Bullet Time Animation
55. Modulators Combine.m4a
55. Modulators Combine
56. Creating Sparks, Lines and Trails.m4a
56. Creating Sparks, Lines and Trails
57. Wind Tunnel and Running Man Lines.m4a
57. Wind Tunnel and Running Man Lines
58. Radial Fire Blast Attack.m4a
58. Radial Fire Blast Attack
59. Electricity FX and God of Thunder.m4a
59. Electricity FX and God of Thunder
04. Export and Import
01. Importing a Background Image.m4a
01. Importing a Background Image
02. Exporting an Image Sequence and Importing into After Effects.m4a
02. Exporting an Image Sequence and Importing into After Effects
03. Adding an Alpha Channel.m4a
03. Adding an Alpha Channel
04. Exporting Passes and Multi-Pass Compositing.m4a
04. Exporting Passes and Multi-Pass Compositing
05. Exporting Flipbooks.m4a
05. Exporting Flipbooks
06. Game Texture Viewer.m4a
06. Game Texture Viewer
07. Flipbook in Unreal Engine.m4a
07. Flipbook in Unreal Engine
08. Exporting VDB.m4a
08. Exporting VDB
09. Importing VDB into 3Ds Max (Smoke Only).m4a
09. Importing VDB into 3Ds Max (Smoke Only)
10. Importing VDB into 3Ds Max (Fire Explosion).m4a
10. Importing VDB into 3Ds Max (Fire Explosion)
11. Exporting Alembic Particles and Import into 3Ds Max.m4a
11. Exporting Alembic Particles and Import into 3Ds Max
12. Importing VDB in Cinema 4D.m4a
12. Importing VDB in Cinema 4D
13. Unreal Engine VDB Import.m4a
13. Unreal Engine VDB Import
14. Importing and Shading VDB in Blender
15. Shading a VDB with Octane (Applicable to both Blender and C4D).m4a
15. Shading a VDB with Octane (Applicable to both Blender and C4D)
05. Bonus Lessons and Project Files
01. EmberGen for ProductViz.m4a
01. EmberGen for ProductViz
06. Mission to Mars
01. Heat Shield.m4a
01. Heat Shield
02. Rocket Launch Radial.m4a
02. Rocket Launch Radial
03. Rocket Launch Directional.m4a
03. Rocket Launch Directional
05. Engine Burn.m4a
05. Engine Burn
06. Liquid Oxygen.m4a
06. Liquid Oxygen
07. Cosmic Dust.m4a
07. Cosmic Dust
08. Clouds.m4a
08. Clouds
07. EmberGen 1.1 and Beyond – New Features Overview
00. EmberGen 1.0 vs 1.1 and Beyond.m4a
00. EmberGen 1.0 vs 1.1 and Beyond
01. EmberGen 1.1 New Features Part 1.m4a
01. EmberGen 1.1 New Features Part 1
02. EmberGen 1.1 New Features Part 2.m4a
02. EmberGen 1.1 New Features Part 2
03. EmberGen 1.1 Improved Collisions.m4a
03. EmberGen 1.1 Improved Collisions
04. EmberGen 1.1 Link Emitter to Animation.m4a
04. EmberGen 1.1 Link Emitter to Animation
05. EmberGen 1.1 Wizard Magic.m4a
05. EmberGen 1.1 Wizard Magic
06. EmberGen 1.1 Dragon Breath.m4a
06. EmberGen 1.1 Dragon Breath
[RedefineFX] EmberGen Bootcamp – A Real-Time VFX Simulation Course (Updated 2024) by Jesse Pitela.7z
[RedefineFX] EmberGen Bootcamp – A Real-Time VFX Simulation Course (Updated 2024) by Jesse Pitela_Subtitles (2).7z
[RedefineFX] EmberGen Bootcamp – A Real-Time VFX Simulation Course (Updated 2024) by Jesse Pitela_Subtitles.7z
01-Introduction to EmberGen-简介
02-Projects-项目
03-Beyond the Basics-超越基础知识
04-Import and Export-导入导出
05-Bonus Lessons-奖励课程
06-Bonus Mission to Mars-火星任务视觉特效课程
Chinese_Audio.7z
Subtitles-Chinese-English.7z
[RedefineFX] EmberGen Bootcamp by Jesse Pitela (+Chinese)_Subtitles.7z
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No Exercise files:
Does 06. Mission to Mars has no number 4 entry?