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Phoenix FD Advanced Large-Scale Water FX Course

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Release date:2020

Author:Jesse Pitela

Skill level:Beginner

Language:English

Exercise files:Yes

This course will guide you through all process of creating water and other stuff like planes, spaceship, submarine.
You will learn how to:
Create large water simulations from ship wakes to rivers & waterfalls
Add realistic splash, foam, & mist and learn how to control them
Extend your base water sim seamlessly into an infinite ocean
Discover new features in Phoenix FD 4
Optimize and speed up your simulations & rendering
Add Wet-maps to make objects appear wet when water touches them (e.g. beach sand)
Use V-ray sun for realistic daylight lighting
Setup a nice ocean water shader

Table of Contents

dvanced Large-Scale Water FX Course by RedefineFX
StartHello & Introduction to The Course (2:45)
StartProject Files – Where are they? (0:46)
StartIntroduction to Phoenix FD (7:45)
StartMy #1 Hardware Recommendation for Faster Simulations (5:55)
StartHow to Create an Infinite Ocean with Realistic Sun Lighting (10:02)
StartSplash & Foam General Overview (16:57)
Start3 Pillars of a Realistic Water Sim & Understanding the Importance of Scale (6:40)
StartSeaplane Landing – Animation & Calculating Correct Speed (8:43)
StartWater Simulation Settings – In-Depth Overview & Seaplane Setup (16:50)
StartTweaking Foam Particle Amounts for an Optimized Simulation (16:51)
StartUnderstanding Splash & Mist (14:48)
StartRendering Splash & Foam particles using the Particle Shader (16:35)
StartQuick Tip: Adding Underwater Terrain to Seaplane Scene (3:19)
StartSubmarine Breach: Optimizing the Model, Seting up Scale, Speed, Ocean Level, Motion Velocity Effect (19:40)
StartSubmarine Breach: Water Settings, Foam Patterns, Steps per Frame, Rendering Tab (28:06)
StartQuick Tip: Emitting Liquid out of Submarine Body for Additional Liquid Detail (2:21)
StartSubmarine Breach: Rendering Splash & Foam Particles (7:47)
StartHow to Emit Additional Splash & Foam Separately to Add Detail Where Needed (8:14)
StartBallistic Missile Launch (15:10)
StartQuick Tip: Adding a Realistic Sky Background to Your Infinite Ocean (5:08)
StartMountain River (17:03)
StartBasement Flood & Wetting! (9:21)
StartOcean Inside of an Object (4:30)
StartWaterfall – Splash by Free Fly (9:14)
StartAnimal Walking Through Water with Realistic Ripples (2:52)
StartPerson Falling into a Pool (4:58)
StartFountain for Archviz – Rendering Liquid as Foam (6:05)
StartAircraft Carrier Ship Wake (10:53)
StartQuick Tip: How to Fill an Object with Foam or Splash (3:01)
StartYacht Ship Wake (7:28)
StartSpaceship Rising from Ocean (7:37)
StartBONUS: Repulsive Force (2:38)
StartCar Water Tokyo Drift (5:34)
StartSully – Emergency Airplane Water Landing (5:43)
StartRolling Wave Beach Setup (14:41)
StartBeach Scene with Realistic Waves (4:51)
StartBONUS: tyFlow Introduction & Statue Collapse into Ocean (9:56)
StartBONUS: Add Foam Caps to Crests of Waves using Phoenix Foam Texture (4:10)
StartNew to Phoenix 4: Particle Tuner Overview (6:40)
StartNew to Phoenix 4: Active Bodies Basic Overview (10:54)
StarttyFlow Fluid PhysX Operator! (13:17)
StarttyFlow Fluid PhysX Operator – Wall Destruction (5:07)
StartNew to Phoenix 4: UVW (0:56)
StartBONUS: Introduction for Fire & Smoke – Ballistic Rocket Launch (10:48)
StartThank You, Here’s What’s NEXT! (1:03)

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7 Comments

  1. Hi, can you upload this course on your website :

    Course Name: Product 3D Animation Masterclass by RedefineFX

    Course Url: https://redefinefx.com/3d/

    Thank you

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