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Phoenix FD Fire & Smoke FX Course

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Release date:2020

Author:Jesse Pitela

Skill level:Beginner

Language:English

Exercise files:Yes

Look at the sheer AMOUNT of examples and lessons in this course. I have left no stone unturned in the pursuit to make this the only course on this topic you’ll ever need to take. Just a few lessons in, you’ll feel comfortable in setting up a variety of fire effects, and your mind will be full of ideas for cool shots you can now create with these new skills. See you inside the course.
By Taking This Course You Will:
Gain complete understanding of every Phoenix FD fire & smoke simulation parameter
Learn from a Phoenix FD Certified Trainer
Master the software used on shows such as Game of Thrones
Understand the difference between temperature-based and fuel-based burning
Emit smoke from your tyFlow Destruction Setups
Control the look, movement, and scale through massive vorticity and other settings
Setup variety of effects from small scale to mid-scale to massive
Use particles to drive smoke and fire emission
Combine liquid and fire simulations together for unique visuals (pouring gasoline on fire)
Create a realistic fire shader using the Volumetric Rendering Settings
Use the Voxel Tuner to only emit smoke based on certain conditions
Use helpers such as Wind, Plain force, Turbulence, Body Force, Vortex force and others to influence the simulation
Use textures for gradual burning effects
Use the Vray Distance Texture to emit smoke based on proximity to other objects
Use Vertex Paint for selective burning effects
Learn through 40 exciting project-based lessons

Table of Contents

COURSE CURRICULUM (Equivalent to 40 High-Quality Tutorials)
Phoenix FD Fire FX Course by RedefineFX

Hello & Introduction to The Fire Course

Introduction to Phoenix FD for Absolute Beginners

How to Use the (Actually Really Good) Presets

Fire Source Settings / Outgoing Velocity / Smoke / Temperature / Motion Velocity

Dynamics Settings / Time Scale / Cooling / Buoyancy / Dissipation / Vorticity / Conservation / SPF

Dry Ice / Statue Heavy Smoke / Plain Force / Walking Character Emitting Smoke

Multicolor Smoke Path Follow / RGB Mixing

Morphing Objects Out of Smoke / Body Force and Turbulence Helpers

Large Smoke Shockwave / Particle Flow Emission / Motion Velocity

Powder Color Explosion

Nuclear Shockwave

Clouds

Starship Smoke Wave

Cigarette Smoke

Drift Burnout

Tank Firing + Ground Dust Shockwave

Realistic Small Scale Fire – Skull on Fire Ghost Rider Style

Selective Burning

Explosions!

Rendering Optimization for Explosions and Smoke

Compositing Fire and Smoke

Wavelet Turbulence

Advanced RGB Dirt Explosion using Particles

Fire Tornado

Fire Shockwave

Missile Trail

Large Scale Volcano Smoke

Flamethrower

Car Burning

Liquid on Fire

Osprey Engine Fire

tyFlow Destruction Building Collapse + Phoenix Smoke

Color by Speed

Frozen Smoke

Smoke Color based on Image

Render Smoke as Mesh (Underwater Oxygen FX)

Voxel Tuner / e.g. Increase Temperature if a Condition is Met

Retiming / Slow Down Your Sims for Bullet-time Effects

Distance Texture / Burn Objects Based on Proximity to Other Objects

Wetmap / Burn Objects Based on Where Liquid Touches Them

Animated Procedural Burning Path

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4 Comments

  1. Can you upload the ” Product 3D Animation Masterclass ” Course by. Redefinefx.com

    Thanks for replay

      • Please Please Please strawberry
        could add this course [ Sprite Fright ] https://studio.blender.org/films/sprite-fright/?asset=5372

        Its increible course i hope if i could buy it .

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