Maarten Verhoeven is known for his dark and mysterious character and creature concepts. His optimized workflow allows him to sketch, sculpt, and post-process his signature designs at…
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Learn how experienced character artists create production-ready creatures for a visual effects pipeline with this in-depth ZBrush and Maya modeling workshop by Senior Character Artist Dan Weiss.…
Discover how to create a production-ready stylized character from a concept, complete with tips for presenting the final result as a high-quality portfolio piece. Carol Cornils reveals…
Explore the process of designing a character and bringing it to life as a final 3D image using ZBrush, Maya, and Substance Painter, with supporting design work…
Description In this online course, the viewer will learn how to create a realistic human body ready for production using Zbrush, Maya and Substance Painter. We will…
So you wanna make 3d characters for games? But you don’t know the workflow? Or you don’t know the programs? Don’t worry, Zbrush-Blender-Substance Painter full 3d game…
At the end of this course you will be able to model and sculpt the advanced Bane bust model, you will also be able to make realistic…
In this Tutorial I’ll show you all my workflow to create a CG realistic portrait during 40 hours of video! I propose you a specific approach, as…
What Will I Learn? Sculpting muscular body Adding Skin details, veins and many more Making Bane’s cool props such as t-shirt, mask, gloves, belt Making hard surface…
3d Generalist
WHAT ARE WE MAKING? This is a step by step tutorial on concepting a robotic character from start to finish (NO TIME-LAPSES). The tutorial runs at normal…
Learn 3D modelling alternative techniques and methods to create a kraken In the world of 3D modeling, specialists give life not only to human figures and figures…