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Mastering Hard Surface Modeling in Maya (BMX Bike Modeling Course)

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Release date:2022

Author:JL Mussi

Skill level:Beginner

Language:English

Exercise files:Yes

This course is built differently from those you might have tried in the past. It was designed differently for a reason. I not only show you the HOW but I explain the WHY. You won’t just learn how to create a highly detailed bike model, but you will discover a step-by-step system to create ANY complex 3d model at a professional level.

This course will provide you with a solid foundation to make more complex 3d models much faster with less frustration. You will gain a competitive advantage when applying for 3d modeling work in the VFX, Animation, Product Design, and Video Game industries.

WHAT’S INSIDE…
Over 43 training videos (21+ hours) and growing. The videos are project-based, chronologically organized from the very basics to advanced 3d modeling and rendering techniques. Each video is played and narrated in real-time so you get my thoughts and decision-making right at that moment.

Watch online or Download for Free

001 – Course Introduction
001 – Course Overview
002 – Navigation
003 – Maya Interface Walk through
004 – Modeling tools overview
005 – Transform Tools Overview
006 – Selection Tools Overview
007 – Selection Tools Update
008 – Creating Custom Hotkeys
009 – Saving Your Work

002 – 3d modeling basics
001 – Compression
002 – Establishing Initial Subdivisions
003 – Booleans
004 – Pinching

003 – Blockout
001 – Project Setup
002 – Blockout 1 Frame
003 – Blockout 2 Fork and Handle Bars
004 – Blockout 3 Seat, Cranks & Breaks

004 – Rims & Tires
001 – Rims
002 – Valve Stem & Cap
003 – Tires

005 – Fork & Frame
001 – Fork
002 – Frame 1
003 – Frame 2

006 – Handlebar & Stem
001 – Handlebars & Grips
002 – Stem
003 – Stem Details

007 – Brake Lever
001 – Brake Lever 1
002 – Brake Lever 2
003 – Brake Lever 3

008 – seat clamp, support and cushion
001 – Keys to Success
002 – Seat Clamp
003 – Seat Cushion
004 – Seat Support 1
005 – Seat Support 2

009 – Crankset, Spindle & Pedals
001 – Rear Sprocket & Chain Links
001 – Rear Sprocket & Chain Links.srt
002 – Crankset 1
003 – Crankset 2
004 – Crankset 3
005 – Spindle
006 – Pedals

010 – Rear Breaks and hubs
001 – Brakes 1
002 – Brakes 2
003 – Brakes 3
004 – Hubs

011 – Rendering With Arnold
001 – Rendering Basics
002 – Final Render
003 – Adjusting Specularity
004 – Render Layers

012 – Bike Upgrades
001 – Bolt Threads
002 – Bolt Variations
003 – Rim Update

013 – Student Questions
001 – edit_&_Remove_Bevels
002 – Troubleshooting Bend Deformer

[Jl Mussi] Mastering Hard Surface Modeling in Maya (BMX Bike Modeling Course).7z
[Jl Mussi] Mastering Hard Surface Modeling in Maya (BMX Bike Modeling Course)_Subtitles.7z


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6 Comments

  1. Thankyou for this !!! 006 – Handlebar & Stem — 002 stem …file is corrupt …please fix

  2. Hey Strawberry this site is a god-blessing for some artist that can not buy premium tutorials.

    I would like to share this tutorial with others:
    [Blender Bros] Rendering University – Part 4 – Practical Part

    https://mega.nz/file/###

    That’s the link

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