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Make a Driving Game in Unity

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Release date:2021, August 2

Author:Pete Jepson

Skill level:Beginner

Language:English

Exercise files:Yes

Make a complete driving game using Unity.

In this course I will show you how to create your own race tracks in Blender. We will then import into Unity and set up different types of race cars including Formula 1 style and racing cars.

Each car will have its own driving style and you can customise each car in the inspector.

This course will also cover:

Different handling on grass, gravel and road surfaces

Setting up AI cars which will compete against you in race mode.

Checkpoints and lap counting

Keeping track of car positions and displaying finish place at the end of the race

Mini map and mini map markers for all cars

Main menu, race track select menu and a car showroom, so you can buy extra cars.

Choosing different colours for the cars you buy

Leaderboard and race stats

Save system to save your credits and high scores

Race customisation system from the track options menu

Keyboard and gamepad control systems

Terrain sculpting and texturing to add extra details

By the end of this course you will have a complete game that you can continue to develop and add to. You will have also developed the skills to go onto develop your own games.

(Please note this is for computer only, it is not designed for mobile gaming)

Watch online or Download for Free

01 Introduction
002 Install Unity
003 Setting up the project
004 Export the car

02 Blender modelling
001 Download Blender
002 Import the car
003 Setting up the reference image
004 Creating the track
005 Making the road
006 Adjusting the road
007 Adding a rumblestrip
008 Adding a metal barrier
009 Adding a soft barrier
010 Adding an inner soft barrier
011 UV mapping the road
012 UV mapping the barriers
013 Editing the hard barriers
014 Exporting the track

03 Unity project
001 Importing the track into Unity
002 Importing extra models
003 Sculpting the terrain
004 Adding a car
005 Setup F1 Car
006 F1 Car Handling
007 Post processing
008 Adding background trees
009 Adding colliders

04 User Interface (UI)
001 Speed UI
002 Displaying the gear number
003 Changing the font
004 Adding UI text
005 Lap count script
006 Lap time script
007 Race time
008 Best lap time
009 Checkpoints
010 Challenge
011 New lap record
012 Mini map

05 Race Track editing
001 Wheel motion blur
002 Different types of ground
003 Rumble strip sound
004 Thud sound
005 Script optimisation
006 Progress waypoints
007 Waypoints script
008 Checking waypoints
009 Wrong way message
010 Lap completion

06 Time Trial
001 Blocking gaps
002 Starting lights
003 Adding start sounds
004 Gold silver bronze UI
005 Time trial times
006 Finishing the lap
007 Displaying position
008 Calculating gold silver bronze
009 Displaying results
010 Penalty points
011 Changing wheel values
012 Better braking around corners

07 AI cars
001 AI car setup
002 Waypoint circuit
003 Customising AI cars
004 Creating a racing leader
005 AI car challenge
006 Adjusting audio
007 AI nudging
008 AI reversing
009 AI lap count
010 Checking lap counts
011 Finish stats
012 Creating a leaderboard
013 Script for car positions
014 Display leaderboard
015 Leaderboard setup
016 Stopping all cars
017 Finish off race track mode

08 Menus
001 Creating the main menu
002 Track selection menu
003 Track options
004 Options script
005 Universal save
006 Adding a loading screen
007 Opponent count
008 Time trial results
009 Quit menu
010 Resetting save values
011 Displaying Race Finish Position
012 Saving credits
013 Displaying credits
014 Quit options
015 Stats screen
016 Finishing stats screen
017 Stats button
018 Fixing UI bugs

09 Sculpting terrain
001 Importing terrain tools
002 Terrain sculpting
003 Creating the road curve
004 Creating the road
005 Creating the border
006 Modelling concrete barrier
007 Concrete wall
008 UV mapping
009 Bring the track into Unity
010 Sculpting terrain details
011 Smaller details
012 Painting the mountains
013 Painting mud and rocks
014 Adding water
015 Adding cliffs
016 Adding trees

10 Second race track
001 Starting lights
002 Importing sports cars
003 Setting up the sports car
004 Setting up the second sports car
005 Brake lights
006 Progress waypoints
007 Setting up the UI
008 Setting up the mini map
009 Adding checkpoints
010 Halfway Point

11 Car showroom
001 Setting up the menu buttons
002 Car showroom setup
003 Swapping cars
004 Changing colours
005 Setting colours
006 Spawning cars
007 Spawn positions
008 Car stats
009 Buying cars
010 Saving to Player Prefs
011 Remembering the player car
012 Adding menu music

12 Final section
001 Adding AI cars
002 AI waypoints
003 Assign waypoint circuit
004 AI finish point
005 Setting up other AI cars
006 Finishing off race track elements
007 Setting up the main menu
008 Final checks
009 Setting up gamepad controls
010 Controller choice
011 Improved braking
012 Changing cameras
013 Fixing the leaderboard
014 Exporting the game
015 Final video

[Udemy] Make a Driving Game in Unity.7z
[Udemy] Make a Driving Game in Unity_Subtitles.7z


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