Learn to Sculpt a Stylized Character for Games with ZBrush
Release date:2016, September 28
Author:Ryan Ribot
Skill level:Intermediate
Language:English
Exercise files:Yes
In this intermediate level course, instructor Ryan Ribot will be focusing on sculpting a High Resolution character asset using ZBrush. The focus of this course will include sculpting processes, stylized anatomy, modularity, and basic design fundamentals to create a stylized character model. Not only will we dive heavily into the anatomy of the character by ensuring that the form is sound and accurate, but we’ll cover each and every aspect of the armor creation one-by-one from head to toe. By the end of this course you should have a strong understanding of the steps towards creating your own high quality ZBrush models. If you’ve been looking for a complete crash course in learning to sculpt digital characters using ZBrush, this course is for you!
can you please upload this course: https://www.wingfox.com/c/8505 !!!