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Learn To Create An RPG Game In Unity

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Release date:2020, September 7

Author:James Doyle

Skill level:Beginner

Language:English

Exercise files:Yes

Learn how to create and program your very own classic RPG game using Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.

At the end of this course you will have developed the ability to create such game elements as:

Full top-down character movement

Creating tile-based maps in Unity

A full dialog system

Inventory creation & management

Stat-tracking & leveling up

Shop system

Turn-based battles with enemies

Boss Battles

Quest Management

Watch online or Download for Free

01. Introduction
01. Introduction

02. Basics
01. Setting up Unity
02. Quick Guide to Unity Layout
03. Importing images & setting to correct values

03. The Player
01. Chopping up player spritesheet
02. Sorting Layers & Orders
03. Giving Player Physics
04. Creating a Script & understanding variables
05. Moving the Player through scripting
06. Animating the Player
07. Setting up the Player Movement Animations
08. Facing the right direction
09. Walking into objects & preventing spinning

04. Switching Scenes
01. Switching Scenes
02. Preventing duplicate players
03. Starting at the correct point
04. Combining Area changers
05. Making sure the player is always in scene

05. Camera & Maps
01. Controlling the camera
02. Creating a Tileset
03. Creating a Tile Map
04. CHALLENGE – Create a simple town area
05. Keeping Camera inside the map
06. Hiding the map edges
07. Keeping the Player inside the map
08. Adding Screen Between scenes
09. Fading in & out
10. Calling the Fade
11. Loading Essential Objects

06. Dialog System
01. Laying out Dialog Box
02. Creating Dialog Manager & Reading Text
03. Reading multiple Lines
04. Activating & switching lines
05. Stopping the player moving
06. Showing names of characters
07. Hiding Name-bar for signs

07. Levelling Up
01. Player Stats
02. Adding a Levelling System
03. Testing Levelling
04. Gaining stats on Level up
05. Creating a Game Manager

08. In-Game Menu
01. Laying Out the menu
02. Laying Out Character Info
03. Opening & Closing the menu
04. Stop Player Movement
05. Setting up Stat references
06. Updating the Stats
07. Navigating the Menu
08. CHALLENGE – Layout the Stats Window
09. Opening the Stats Window
10. Filling out the Status information

09. Inventory
01. Making Items
02. Layout Item Window
03. Storing our Inventory & Getting Item Details
04. Showing the Items in menu
05. Sorting Items & removing spaces
06. Selecting Items
07. Add & Remove Items
08. Using Discard Button
09. Selecting Character To Use Item
10. Using Items
11. Picking Up Items

10. Money & Shops
01. CHALLENGE – Create shop scene using inner tileset
02. Getting Gold
03. Creating the Shop Menu
04. Creating a Shopkeeper
05. Showing Items to Buy & Sell
06. Selecting Items to Buy & Sell
07. Buying & Selling

11. Quest Tracking
01. Making Quests
02. Checking & Marking Quests
03. Activating objects for Quests
04. Completing Quests
05. Activating Quests
06. Activating Quests after Dialogue

12. Saving
01. Saving & Loading Quest Data
02. Saving the Game
03. Loading the Game

13. Audio
01. Adding Audio
02. Playing Audio
03. CHALLENGE – Make AudioManager be loaded in with essentials Loader

14. Main Menu
01. Laying out the Main Menu
02. Creating Main Menu script
03. Loading the game

15. Battle System
01. CHALLENGE – create dungeon scene
02. Laying out the battle Scene
03. Creating Battle Characters
04. Starting the battle
05. Loading in players & enemies
06. Making Turns
07. Making Enemies Attack
08. Creating Attack Effects
09. Selecting Attacks
10. Calculating Damage
11. Showing which enemy is attacking
12. Showing Damage Amounts
13. Updating Battle Stats
14. Handling Dead Battlers
15. Player Attacking
16. Choosing Targets
17. Player Magic
18. Showing Not Enough Magic
19. Fleeing from Battle
20. CHALLENGE – Using items
21. Showing Dead players
22. Enemy death
23. Ending the battle in victory
24. Ending the battle in Game Over
25. Opening Battle Rewards Screen
26. Giving Battle Rewards
27. Starting Random Battles

16. Boss Battles
01. Boss Battle
02. Completing Quests after Boss Battle

17. Finishing The Game
01. FINAL CHALLENGE -Make gameplay loop
02. Building The Game

[Udemy] Learn To Create An RPG Game In Unity_Subtitles.7z
[Udemy] Learn To Create An RPG Game In Unity.7z


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1 Comments

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    Thanks!!

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