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Learn To Create a Card Combat Game With Unity & C#

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Release date:2022, August 2

Author:James Doyle

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn:

  • Learn C#, a modern versatile programming language
  • Understand the capabilities of 3D development in Unity
  • Develop strong and transferrable problem solving skills
  • Gain an understanding of the game development process
  • Learn how object oriented programming works in practice

Requirements:
Mac or PC capable of running Unity 3D
A copy of Unity 2021.3 or newer

Description:

Learn how to create and program your very own card combat game using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.

At the end of this course you will have developed the ability to understand such game elements as:

  • A Turn-Based Card Battling System
  • Placing Cards on a 3D Board
  • Holding & Highlighting a hand of Cards
  • Mana Point System For Cards
  • Damaging Player & Enemies
  • Audio systems
  • Enemy AI with variable playstyles
  • Battle Select System
  • and much more…

The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!

Start learning today and let me help you become a game developer!

Who this course is for:
Anyone who wants to make their own card battling games. People who want to create and publish their own games. Complete beginners with an interest in learning game development Developers who want to re-skill across to game development. People interested in working in the game design industry. Competent and confident with using a computer

Who this course is for:

  • Anyone who wants to make their own card battling games
  • People who want to create and publish their own games
  • Complete beginners with an interest in learning game development
  • Developers who want to re-skill across to game development
  • People interested in working in the game design industry
  • Competent and confident with using a computer
Watch online or Download for Free
01. Getting Started

01. Introduction
03. Setting Up A New URP Project
04. Unity Editor Layout

02. Layouts

01. Laying Out Our Scene
02. Making A Card
03. Finishing The Card Layout

03. Cards

01. Creating Our First Script
02. Making The Card Script Work
03. Creating A Scriptable Object
04. Loading Data From The Scriptable Object

04. Holding Hands

01. Setting Up Our Hand
02. Setting Card Positions In Hand
03. Preventing Overlapping Cards
04. Moving Cards Smoothly
05. Raising Cards While Hovering

05. Pick & Place

01. Selecting Cards
02. Returning A Card To Hand
03. Creating Card Placement Areas
04. Placing A Card On The Board
05. Removing Card From Hand

06. Mana System

01. Spending Mana
02. Showing Mana On UI
03. Displaying A Low Mana Warning

07. Decks

01. Creating A Deck
02. Drawing A Card
03. Moving Card To Hand
04. Showing A Physical Deck
05. Click To Draw Cards
06. Drawing Cards At Start

08. Turns System

01. Setting Up The Turn Order
02. Limiting Actions To The Players Turn
03. Ending The Players Turn
04. Refilling The Mana Pool
05. Mana Pool Growth
06. Drawing Cards Each Turn

09. Doing Damage

01. Creating Enemy Cards
02. Setting Up Player Card Attacking
03. Damaging Cards
04. Handling Defeated Cards
05. Animating Card Actions
06. Making The Animations Work
07. Making Enemies Attack
08. Damaging Player Overall Health
09. CHALLENGE – Damaging Enemy Health

10. Damage Display

01. Showing Health on UI
02. Creating A Damage Indicator
03. Showing Damage Indicator

11. Creating AI

01. Setting Up Enemy Actions
02. Simple Enemy Card Placement
03. Setting Up Multiple AI
04. Creating A Virtual Hand (Of Cards)
05. CHALLENGE – Handling Enemy Mana
06. Playing Cards From the Hand
07. Playing Multiple Cards & Adding To Hand
08. Creating A Defensive AI
09. Creating An Attacking AI

12. Completing Battles

01. Ending The Battle
02. Emptying The Players Hand
03. Setting Up The Battle End Screen
04. Showing The Result Screen
05. Displaying Win Or Lose

13. Menus, Menus, Menus!

01. Creating A Main Menu
02. Making The Main Menu Work
03. Setting Up Different Battles
04. Creating The Battle Select Menu
05. Making The Battle End Screen Work
06. Creating A Pause Screen
07. Making The Pause Screen Work
08. Deciding Who Goes First

14. Audio

01. Creating An Audio System
02. Keeping Audio Active Between Scenes
03. Spawning The Audio System
04. Switching Background Tracks
05. Adding Sound Effects System
06. Playing Sound Effects

15. Completing The Course

01. Building The Game
02. Next Steps

[Udemy] Learn To Create a Card Combat Game With Unity & C#.7z
[Udemy] Learn To Create a Card Combat Game With Unity & C#_Subtitles.7z


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2 Comments

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  2. please add this tutorials guys https://send.cm/d/6HoG https://www.freetutorial.site/unity-nosql-dynamodb-player-management-leaderboards-more/ one have design patterns with practice and other have amazing sql with aws integration

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