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Houdini FX Getting started with particle by Alex Tumyang

Houdini FX Getting started with particle by Alex Tumyang

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Author:Alex Tumyang

Duration:13.5 hours of video on demand

Actual Duration:13h 38m

Release date:2024, November

Publisher:Udemy

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Houdini

Course URL:https://www.udemy.com/course/introduction-to-particles-system-in-houdini

Master Houdini's particle system with a structured, project-based approach, moving from core basics to production-ready effects.

Struggling to get a handle on Houdini’s particle system? You’re not alone. Many beginners find it tough, and finding a clear, structured path online is a challenge. That’s where this course comes in. It’s designed to take you from zero knowledge to confidently creating particle effects, using simple, memorable projects. Forget about just copying flashy effects; this course focuses on understanding the ‘why’ behind the simulation.

🎯 What you’ll learn

  • Core basic skills for particle simulation in Houdini.
  • Foundational knowledge of PopNet.
  • How to create snow and rain systems used in production.
  • How to create particle rigs for disintegrating objects and controlling grains.

✅ Requirements

  • Skills: Basic UI knowledge of Houdini.

📝 Description

This is a Houdini particle tutorial. Many beginners struggle with Houdini’s particle system, often taking an average of two years to grasp even the basics. This is mainly because there’s no clear, structured learning path available online.

So, this tutorial was made to be an essential introduction to particle systems in Houdini. If you’re a beginner or know nothing about particles, you’ll love this course because it’s created with well-organized and simple projects that make it easy to remember and understand.

If you really want to learn particle systems in Houdini, you should start with small-scale effects. Forget impressive, fantastic, or large-scale Hollywood FX, because with those tutorials, you end up just executing without understanding anything under the hood, and you gain nothing in the end.

Even experts admit that Houdini is hard to learn compared to average 3D software. Yes, the learning curve is very steep. But this course aims to make Houdini feel easy to learn.

That’s why this course provides an easy, step-by-step guide to understanding particles in Houdini. Many people struggle for years. However, with this properly structured guide, you’ll learn in a much shorter amount of time. I’m confident you won’t regret purchasing this course.

Throughout this tutorial, the basics will be covered and gradually build up to more complex concepts, ensuring a solid foundation. Each step is designed to be clear and easy to follow, so you can progress at your own pace and gain confidence.

By the end of this course, you’ll have a strong understanding and foundation of particle systems in Houdini and will be able to apply your knowledge to your own projects. Don’t miss this opportunity to accelerate your learning and achieve your goals in particle FX in Houdini.

🧑‍🎓 Who this course is for

  • Those who want to learn particle systems in Houdini from zero level.
  • Those who want to learn PopNet from zero level.

🧑‍🏫 About the Author

Alex Tumyang is a seasoned VFX artist and instructor with 3 years of industry experience, specializing in Houdini FX. He excels at demystifying complex concepts, making them accessible to students of all levels. His passion lies in sharing knowledge and helping others achieve their aspirations. Alex’s courses are meticulously crafted to provide students with hands-on experience and practical skills that can be immediately applied in real-world scenarios. Whether you’re a newcomer or a seasoned professional, Alex has the knowledge to help you achieve your objectives.

🏁 Final Result

  • Students will gain a solid foundation in Houdini’s particle systems, enabling them to create a variety of effects like snow, rain, and disintegration, and apply this knowledge to their own projects.
Curriculum

📋 Course content

  1. Module: Introduction to Particles
    • trailer3:46
    • your first journey to popnet14:30
    • Using VOP and gravity for popnet6:06
    • understanding pop source & pop force setting14:22
  2. Module: Particle Movement and Forces
    • bursting the particles along direction part 17:19
    • bursting the particles along direction part 213:30
    • inherit incoming attribute from sop level15:01
    • physical properties and collision part 114:40
    • physical properties and collision part 29:32
    • physical properties and collision part 310:12
    • gravity vs pop force6:46
    • pop wind3:50
    • Pop axis force6:55
    • pop curve force4:45
    • pop attract5:55
    • doll fan6:44
    • pop drag spin3:37
    • different between velocity and force3:35
  3. Module: Attributes and Effects
    • simple popnet project8:49
    • output attribute from DOP7:11
    • color based on normal age3:45
    • pop group1:48
    • pop group based on age6:32
    • pop torque5:08
  4. Module: Creating Specific Effects
    • creating basic snow effect part 114:27
    • creating basic snow effect part 210:10
    • creating basic snow effect part 312:54
    • particle dissolve part 114:44
    • particle dissolve part 211:12
    • particle dissolve part 39:11
    • water fountain project part 115:27
    • water fountain project part 22:54
    • rain fall part 110:17
    • rain fall part 216:54
    • particle attached to animated body7:52
    • dynamically inherting the chaing points from sop level of group14:13
    • pop stream7:09
    • simple fireworks projects part 11:10
    • simple fireworks projects part 23:50
    • simple fireworks projects part 36:57
    • simple fireworks projects part 44:01
    • simple fireworks projects part 54:22
    • simple fireworks projects part 64:05
    • simple fireworks projects part 74:13
    • simple fireworks projects part 80:45
    • basic of dr strange portal effect13:21
    • particle collision10:31
    • creating ember of particle trail9:45
    • emit rbds from particle8:00
    • pscale and motion blur8:03
    • root growing effect8:58
    • sand flown away by wind6:21
    • custom velocity field12:00
    • water droplets falling down from bottle13:30
    • applying material to particle2:24
    • flow particle to surface of geometry6:47
    • dispersion effects7:09
    • dust particle13:37
    • bubble raising11:38
  5. Module: Advanced Collision and Emission
    • hit collision part 113:30
    • hit collision part 28:15
    • emit sparks21:14
    • basic particle explosion on ground surface16:21
    • rainfall and wetmap part 121:37
    • rainfall and wetmap part 212:37
    • rainfall and wetmap part 312:22
  6. Module: Pop Grain and Fluid Simulations
    • concept with pop grain part 110:32
    • concept with pop grain part 26:02
    • fill glass with pop grain10:34
    • getting deeper into pop grain6:36
    • important grain project17:53
    • creating snow and wersand with pop grain27:50
    • fixing the problem20:03
    • crag hit wet sand27:07
    • pop fluid16:26
  7. Module: Solver and Attribute Manipulation
    • attribute transfer6:45
    • solver node6:32
    • displace with color7:56
    • displace and solver2:59
    • partcle – solver – attribute transfer8:18
    • velocity and deformation based on color15:57
    • size of the particle over life18:55
    • transparency over life8:43
Watch online or Download for Free
Houdini FX Getting started with particle by Alex Tumyang
NAME
SIZEDURATION
6. Pop Fluid
24.2 MB16m
1. pop fluid
24.2 MB16m


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