Houdini 18 – Procedural Props – Chinese Knife
Release date:2021
Author:indiepixel
Skill level:Beginner
Language:English
Exercise files:Yes
In this next Indie-Pixel Mini-Course we will walk through the entire process of creating a Chinese Knife prop for your game development projects. You will be taken through each step of the process from procedural modeling in Houdini, to texturing in Substance Painter, then finally setting up the the prop in a Unity scene.
What you Will Learn:
- The Basics of Procedural Modeling
- The Basics of Procedural UV’s
- How to Create Low and High Res meshes in Houdini
- How to Export from Houdini
- Setting up a Substance Painter Project
- How to Texture with Substance Painter 2019
- How to set up a scene in Unity 2019
- How to Match the Look of Painter in Unity
What you Get:
- Complete Houdini Project
- Complete Substance Painter Project
- Complete Unity Project
- Over 2.5 Hours of Video Training in 1080P
If you are new to Procedural Modeling or Procedural content creation for games, and want to jump start your learning in Houdini, then this course is perfect for you!