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Burning Cloth Tear – Houdini & Nuke VFX Course by Voxyde


Release date:2022, October


Skill level:Beginner


Exercise files:Yes

This course offers an extensive journey into creating dynamic cloth simulations, particle systems, and their seamless integration for captivating visual effects. Here’s a glimpse of what you’ll explore:

Cloth Setup with Vellum: Begin by crafting a foundational cloth setup using Vellum. Animate the collider geometry to drive the cloth’s deformations. Utilize a custom growth solver to induce deliberate tears in the cloth by deleting constraints. Blend two Vellum simulations, adding wind and noise for enhanced flexibility and detail.

Particles Integration: Transition to particles, basing their emission source on the established cloth structure. Learn advanced interpolation techniques to ensure a smooth and fluid particle emission. Create a smoke simulation and leverage the cloth’s velocity field to advect particles, generating two distinct particle layers.

Rendering Techniques: Simplify the rendering phase by constructing a cloth material employing Megascans textures. Set up a straightforward shader for the particle layers, focusing on efficient and effective rendering strategies.

Nuke Compositing: In Nuke, consolidate all elements into a unified composition. Explore a flexible method for integrating a logo onto the cloth, aligning it with the animation. Leverage UV coordinates to map the logo onto the cloth and utilize normal AOVs for relighting the geometry. Add vibrant colors to the particles directly within Nuke, utilizing custom gradients for maximum adaptability.

This course provides a comprehensive and hands-on approach to creating intricate cloth simulations, particle dynamics, and their seamless fusion for compelling visual effects. Dive in and uncover the intricacies of these techniques to elevate your VFX skills!

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