Animating a 3-Hit Combo for Games in Maya by Brandon Yates
Release date:2024, February
Duration:06 h 33 m
Author:Brandon Yates
Skill level:Beginner
Language:English
Exercise files:Yes
Master the art of animating a dynamic three-hit combo for video games utilizing motion capture as your foundation. This workshop is tailored for advanced animators eager to leverage mocap techniques specifically for gaming. Delve into the intricacies of Maya’s Human IK motion-capture package, exploring retargeting and animation settings.
Guided by Brand Yates, a seasoned animator with nine years of experience in the gaming industry, this workshop unveils the secrets of Maya’s retargeting and HIK system. Gain insights into advanced posing, timing, and layering techniques crucial for AAA game animations. Learn how to seamlessly expand your combo into diverse strings, ensuring a cohesive flow regardless of player inputs.
By the end of this workshop, you’ll have the confidence to skillfully employ a combination of animation layers in Maya, along with the Time Editor and Time Warp, to craft a captivating three-hit combo. Elevate your animation skills to achieve AAA game quality effortlessly.
Poderiam trazer este curso?
https://unhideschool.com/cursos/view-all/1824/shading-no-blender-para-iniciantes-com-rafael-vallaperde