Essential Rock Creation Techniques by Daniel Castillo
Release date:2019
Duration:06 h 00 m
Author:Daniel Castillo
Skill level:Beginner
Language:English
Exercise files:Yes
In this fully narrated, step-by-step tutorial Daniel Castillo teams up with Levelup.Digital to share his impressive sculpting and texturing techniques for creating rocks. This is an essential lesson for anyone looking to learn how to create game-ready, realistic rocks from start to finish.
Daniel starts by sharing his sculpting workflow and brushes in ZBrush, followed by low poly, UVs, and map baking. The tutorial also covers texturing in Substance Painter as well as his presentation in Marmoset Toolbag.
Whether you’re new to rock creation, or an experienced professional, get ready to pick up some useful tools and techniques!
Daniel Castillo is an Environment Artist from Spain well know for his amazing rock sculpts. His distinct and clean style really sets his work apart. He has experience working at Machine Games in Sweden and Mercury Steam in Madrid.
Contents
– 6 hours narrated, step-by-step video tutorial
– 1080 Resolution
– Stream video directly (for Studios who need downloadable files, get in touch)
– UI settings
– ZMaterials
– Brushes
Software Used
– ZBrush
– Substance Painter
– Blender
– xNormal
– Marmoset Toolbag
Thanks for this course.
enjoy, share, support!
But file are still in conversion. Please
we have limited CPU power, have to wait…
Next Learn Squared concepting in Zbrush
ok
We need a Telegram discussion group!
maybe a forum?
Yeah that’s good idea!
do have the modular tree course by levelup digital?