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Introduction to ZBrush By Luis Alberto Gayoso Berrospi (Introducción a ZBrush – Spanish, Eng sub)

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Release date:2022

Author:Luis Alberto Gayoso Berrospi

Skill level:Beginner

Language:English

Exercise files:Yes

To describe ZBrush in a simple and direct way, 3D artist and designer Luis Gayoso uses a very accurate simile: “it’s the closest thing to using modeling clay with a computer”. ZBrush is a software specially created for the digital sculpting of all types of characters and scenes for animation, video games, and 3D printing, amongst other uses.

In this Domestika Basics, learn the fundamental theories and techniques for digital sculpting in ZBrush, cover all the basic tools that will help you master this platform, even if you’ve never used it before. This course has been specially created for those seeking to overcome their fear of 3D modeling.

Start the course by learning the fundamentals of the software, its main tools, and its structure. Learn how to work in ZBrush in an organized way, fully understanding its interface, the camera, formats, export and import of files, deformation of surfaces with brushes, how to use alphas, masks, symmetry application, and much more.

In the second course, see how to start an organic modeling project, what you should take into account before starting your modeling, as well as getting familiar with the software’s tools and how they enable you to start a project.

Next, delve into the hard surface modeling system. Get familiar with all the methods and techniques relative to inorganic modeling, the steps to follow, and the tools available, such as the powerful polygonal modeling tool called ZModeler.

Move on to the fourth course, where Luis teaches you the modeling process for a character, putting into practice all that you learned previously so you can complete your project successfully and without losing your mind in the process! This course enables you to create your first character model in a fun and enjoyable way.

Once you have finished your first project and created your first character, learn how to create UV Maps, see how to organize and prepare them for painting, with the various tools that ZBrush offers.

Conclude this Domestika Basics by discovering the integration options with other 3D programs in ZBrush. Learn how to create the dev look of your character with an easy to use rendering software. Understand HDR, lights, materials, and other options that will help you obtain a model ready to be added to your portfolio.

Watch online or Download for Free
Curso 1 – Fundamentos de escultura digital e interfaz de ZBrush

01 Bienvenida (2)
02 Introduccion
03 Abriendo ZBrush por primera vez
04 Organizacion del programa menus principales y shortcuts
05 Que son y para que sirven los brushes
06 Qué son y para qué sirven los Alphas
07 Máscaras y selecciones
08 Modelado con simetrías
09 Subtools importancia y aplicaciones
10 Polygroups o ID
11 Layers esculturas y capas
12 Sculptris pro y la subdivision interactiva
13 Dynamesh importancia y utilidades
14 Zremesh y geometry
15 Transpose para posar personajes
16 Timelapse
17 Practica

Curso 2 – Herramientas para el modelado orgánico

01 Fundamento del modelado organico
02 Uso de referencias con image plane
03 Brush para el modelado organico
04 Blocking con objetos primitivos
05 Blocking con zspheras
06 Retopologia para modelos organicos
07 Practica

Curso 3 – Herramientas para el modelado inorgánico

01 Fundamentos del modelado inorganico
02 Brushes para hard surface
03 Shadow box y creacion de modelado
04 Fundamentos de modelado poligonal en Zmodeler
05 Retopologia para hard surface
07 Practica

Curso 4 – Modelado de un personaje

01 Pipeline para modelar un personaje
02 Blocking 1 de personajes
03 Blocking 2 proporciones y silueta
04 Creacion de accesorios
05 Polyshing o detallado final de modelo 1
05 Polyshing o detallado final de modelo 2
06 Herramienta transpose master para posar el personaje

Curso 5 – Fundamentos de UV Mapping y texturizado en ZBrush

01 Fundamento e importancia de los UV maps
02 UVmapping en ZBrush
03 UVmapping por polygroups
04 Poly painting en ZBrush
05 Spotlight texture
06 Practica Texturizado con polypaint y spotlight

Curso 6 – Interacción de ZBrush con aplicaciones 3D

01 Interactividad de ZBrush con otros programas
02 Render en ZBrush y render en Keyshot
03 Iluminacion en Keyshot
04 Shading en keyshot
05 Practica Lookdev con ZBrush y Keyshot

[Domestika] Introduction to ZBrush By Luis Alberto Gayoso Berrospi.7z.001
[Domestika] Introduction to ZBrush By Luis Alberto Gayoso Berrospi.7z.002
[Domestika] Introduction to ZBrush By Luis Alberto Gayoso Berrospi_Subtitles.7z


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1 Comments

  1. It will be really helpful if you can try to upload these courses:
    1. Botanical Watercolor Painting of the Natural World course by Helena Smyth – https://www.domestika.org/en/courses/4136-botanical-watercolor-painting-of-the-natural-world.
    2. Botanical Watercolor for Patterns course by Isabela Quintes – https://www.domestika.org/en/courses/1582-botanical-watercolor-for-patterns.

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