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Creating a AAA Character from Scratch – A Nameless Samurai (Chinese, Eng sub)

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Release date:2022, April

Duration:23 h 59 m

Author:Wingfox

Skill level:Beginner

Language:Chinese

Exercise files:Yes

In this awe-inspiring course, you’ll embark on the journey of creating a AAA character from scratch, and this character is none other than the enigmatic “Nameless Samurai.” Prepare to be immersed in the world of high-quality character design and development as you follow the step-by-step process of bringing this legendary figure to life.

Throughout the course, you’ll be guided by industry experts and seasoned artists who will share their invaluable insights and techniques for crafting a character worthy of the AAA gaming realm. From concept to completion, you’ll witness the entire creative process unfold, gaining a deep understanding of the artistic decisions and technical skills required to achieve AAA standards.

Expect to dive into various captivating topics, including character concept art, sculpting, texturing, rigging, and animation. You’ll create every aspect of the Nameless Samurai with meticulous attention to detail, from the finest facial features to the intricate armor and clothing.

Whether you’re an aspiring character artist or a seasoned professional seeking to elevate your skills to AAA levels, this course will push your artistic boundaries and upgrade your character creation abilities.

Take advantage of this opportunity to embark on the thrilling journey of creating a AAA character from scratch. Enroll now and unleash your creativity to bring the Nameless Samurai to life in an unforgettable masterpiece!

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1. Chapter One Body Sculpting

1.ZBrush body Sculpting 1 (Overall)
2.ZBrush body Sculpting 2 (Overall)
3.ZBrush body Sculpting 3 (Face)
4.ZBrush body Sculpting 4 (Muscle)
5.ZBrush body Sculpting 5 (Hands and Face)
6.ZBrush body Sculpting 6 (Muscle)
7.ZBrush body Sculpting 7 (Arms)
8.ZBrush body Sculpting 8 (Face)

2. Chapter Two Chothing in Marvelo

09. Overview
10. Chothing in Marvelous Designer (Trousers and Undershirt)
11. Chothing in Marvelous Designer2 (Sleeves)
12. Chothing in Marvelous Designer3 (Collar)
13. Chothing in Marvelous Designer4 (Belt)
14. Chothing in Marvelous Designer5 (Robe)
15. Chothing in Marvelous Designer6 (Waist Ornaments)
16. Adjustment in Zbrush and Maya 1
17. Adjustment in Zbrush and Maya 2
18. Transfer Attributes in Maya and conclusion

3. Chapter Three Mid Poly Modeling

19.Wrapping and thickness adjustment
20.Costumes overall adjustments and rope
21.Mid poly modeling (Flagon)
22.Mid poly modeling (Necklace)
23.Mid poly modeling (Wrister)
24.Mid poly modeling (Leggings)
25.Mid poly modeling (Leggings)
26.Mid poly modeling (the end)

4. Chapter Four High Poly Modeling

27.Hair scratch building methods
28.High poly modeling (folds sculpting 01)
29.High poly modeling (folds sculpting 02)
30.High poly modeling (folds sculpting 03)
31.High poly modeling (folds sculpting 04) – Speed up
32.High poly modeling (folds sculpting 05) – Speed up
33.High poly modeling (Adding Cloth Details)
34.High poly modeling (Wornout )
35.High poly modeling (Feather )
36.High poly modeling (Components)
37.High poly modeling (Facial Details01)
38.High poly modeling (Facial Details 02)
39.High poly modeling (Hand Details)
40.High poly modeling (The end- Speed Up)
41.Weapon- High poly modeling
42.Weapon- High poly modeling

5. Chapter Five Topology of Low Pol

43.Topology (with voice over) 1
44.Topology (with voice over) 2
45.Topology (with voice over) 3
46.Topology 1 (Speed Up with no commentary 1 )
47.Topology (Speed Up with no commentary 2 )
48.Topology (Speed Up with no commentary 3 )
49.Weapons Topology (Speed Up with no commentary)
50.Topology Tricks Summary

6. Chapter Six UV and Baking

51.Bodys UV Unwrap
52.UVs overview and SoftenHarden Edge Setting
53.Body baking
54.Weapon baking
55.Test enviornment and tear gland making

7. Chapter Seven Hair Making

56.Hair making in Substance Designer01 (Simple explanation)
57.Hair making in Substance Designer02 (Node Parameters Packing)
58.Hair making in Substance Designer03
59.Export and testing
60.GS Curve Tools
61.Hair card 01
62.Hair card 02
63.Hair card 03
64.Hair card 04 (no commentary)
65.Hair card 05
66.Hair card 06 (no commentary)
67.Finishing up and beard 01
68.Beard making 02
69.Eyebrow and eyelash

8. Chapter Eight Material and Final R

70.Skin mateiral 01 (Face)
71.Skin mateiral 02 (Face)
72.Skin mateiral 03 (Hand and Face)
73.Skin mateiral 04 (Face and Hand)
74.Weapon mateiral 01 (Costume)
75.Weapon mateiral 02 (Tools)
76.Final Render

[Wingfox] Creating a AAA Character from Scratch – A Nameless Samurai (Chinese, Eng sub).7z.rar
[Wingfox] Creating a AAA Character from Scratch – A Nameless Samurai (Chinese, Eng sub)_Subtitles.7z


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1 Comments

  1. thanks for this our main request of this site ;3D Character for Realtime Production; link
    https://www.wingfox.com/f/f-8545/
    this course have more demanded from 3d comunity

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