Learn 3D modeling from scratch and master the most used software in cinema, animation and advertising If you are passionate and want to get started in 3D…
Category: UVs
In this class you will learn: Sculpting techniques in Zbrush Basic anatomy and proportions for character creation Analyzing reference and what to look for Blocking out your…
This course covers the foundation of creating an appealing, production-ready character bust from start to finish. From blocking in and sculpting your character, to retopology and UVs,…
Dive deeper in the world of Blender as you build out this epic Sword in the Stone scene. This series will take you through the essentials of…
Create A Game Character Learn how to apply practical workflows to create a game-ready character, from start to finish, with one of the Industry’s leading artists, Ackeem…
In this video series veteran CG artist Eric Keller introduces the advanced UV mapping tools found in Autodesk Maya 2018’s UV Toolkit. Eric demonstrates how to use…
In the introduction I am presenting myself, Vincent Schwenk, a 3D artist based in Hamburg. After showing you some of my portfolio work, I am directly jumping…
Blockout and Sculpting In this first part of a two-part series, Rico teaches how to sculpt believable and appealing organic models in Blender while highlighting useful techniques…
Blender Fundamentals Vol. 2: UVs UVs are the first step to applying textures to your models. They can often be tougher than what they need to be.…