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Organic Sculpting in Blender by Rico Cilliers

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Release date:2021

Author:Rico Cilliers

Skill level:Intermediate

Language:English

Exercise files:Yes

Blockout and Sculpting
In this first part of a two-part series, Rico teaches how to sculpt believable and appealing organic models in Blender while highlighting useful techniques and best practices to help you build an efficient workflow.

Retopology and UVs
In this second part of a two-part series, Rico demonstrates how to create the low poly game-ready mesh from your existing high-poly organic model with a few different retopology techniques as well as UV unwrapping and optimization.

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5 Comments

  1. I need this blender course please upload on your site

    https://flippednormals.com/downloads/alive-animation-course-in-blender/

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