This course is a deep dive into the world of PlayStation programming. You’ll explore the PS1 hardware, understand its sub-components, and learn to code games using MIPS…
Category: Pikuma
Ready to peek under the hood of 3D graphics? This course dives deep into the fundamentals of computer graphics, showing you exactly how a software 3D engine…
Ready to dive into the nitty-gritty of retro game development? This course throws you headfirst into programming for the Nintendo Entertainment System using 6502 assembly. It’s not…
Ready to build your own retro 3D game engine? This course dives into the raycasting technique, the magic behind classics like Wolfenstein 3D. You’ll learn the math…
Want to peek under the hood of game development? This course dives into the core architecture of 2D game engines. You’ll learn common programming patterns and then…




