This 2-hour workshop unveils Mike’s complete design process, starting from script review, gathering references, and sketching initial ideas. Selecting and refining a chosen sketch follows, ultimately transforming…
Category: Gnomon
Francesco shares his uncomplicated approach to designing captivating environments using Photoshop and Blender. A basic understanding of 3D software and Photoshop is adequate for following this workshop.…
Dive into the world of video game concept art with Eddie Bennun, a Senior Art Director and Concept Artist renowned in the AAA video game industry. In…
This beginner to intermediate level tutorial guides you through the process of developing a complex material in Substance Designer, capable of generating multiple material variations. Kat provides…
Discover how to unleash your creative potential by leveraging Photoshop and 3D-Coat to craft compelling character illustrations and keyframe art. This workshop, led by Art Director Bram…
Learn the techniques that professional concept artists use in fast-paced production environments to design props for movies. Paul Ozzimo, a Concept Designer and Art Director with over…
Master professional environment art workflows using real-world studio practices in this 6-hour workshop led by Lead Environment Artist Ciro Cardoso. Explore various topics, from modeling hero assets…
Learn the comprehensive process of creating professional-quality hard-surface 3D game assets in this 3-hour workshop, where Bungie’s Dylan Mellott shares his complete 3D game art pipeline to…
Approaching realistic creature modeling can feel daunting. In this 5-hour workshop, Aritz Basauri breaks down the modeling of a Fossa from the inside out, from the creature-studying…
Learn the complete storyboarding process that professional storyboard artists use when creating sequences for blockbuster movies and AAA games. Ibraheem Jara has storyboarded on projects, including Spider-Man, X-Men ‘97, Star…
Learn the art of designing futuristic architecture using Blender with Leo Li’s comprehensive 2D-to-3D concept design workflow. This 6-hour workshop covers modeling, texturing, landscape design, lighting, and…
Learn how to simulate impressive tire smoke FX using Houdini’s Pyro Sparse Solver in this intermediate-level workshop by Senior FX Artist Eric Mancha. This workshop is ideal…











