Discover how to efficiently translate your CG models into physical objects with this detailed ZBrush workshop by Maarten Verhoeven. Taking you through the entire workflow, from digital…
Category: Gnomon
This introductory workshop reveals everything you need to know to create hair for both animated characters and still renders using Ornatrix in Maya. Santhosh Koneru, a 3D…
Building figures with gesture and rhythm allows us to more effectively tell stories in visual mediums — a critical tool for artists working in the entertainment industry.…
Take your digital painting to the next level with this 4-hour workshop dedicated to teaching the foundations of professional-level painting in Photoshop. As the leading 2D creative…
Costume concept artists are responsible for bringing a costume designer’s vision to life. They create the template for building the costumes that we see on screen. Gina…
Follow along as FX Supervisor, Simon Littlejohn, creates a series of effects using Houdini and Nuke, from bone-crushing tendrils to a slimy tentacle attack. Simon approaches the…
Discover how to take pre-existing scanned assets and quickly and professionally clean them up using a combination of Wrap 3, ZBrush, and Maya. This workshop by Modeler…
If you’re looking to create production-ready cinematics utilizing the power of the Unreal Engine, this workshop is for you. Bill Buckley guides viewers through the entire process…
If you’re looking for a complete step-by-step walkthrough of a professional photogrammetry process, look no further than this 3.5-hour workshop by Lead Digital Projects Engineer, Charleston Silverman.…
Discover how to create an art-directable destruction scene in Houdini with this 5-hour workshop by Timucin Ozger, Head of FX at the award-winning Mr. X. This entire…
In this workshop, Jana Schirmer shares her complete process of painting a Fantasy Illustration from start to finish in Adobe Photoshop using a workflow that she uses…
In this lecture, Keith Thompson reveals his process for taking a zombie creature concept from a thumbnail sketch to the finished drawing. Keith demonstrates each step, from…











