In Volume 2 of Alasgar Hasanov’s FX workshop, things get explosive. Learn how to leverage the fast and efficient tools in Houdini 18.5 to create a large-scale…
Category: Gnomon
Learn about the powerful features in Houdini 18.5 and discover how to take advantage of the fast and efficient SOP-level Sparse Pyro tools for production-quality FX. From…
Storyboard artists will often have to pitch a project before pre-production can even begin. Storybeats is a concept used by artists working at this critical point in…
There are basic principles involved in creating a solid walk cycle for production that every animator should learn. This 3-hour workshop by Stephen Cunnane, an animator for…
Learn how to create professional-quality superhero concept art for film and TV with this 2.5-hour workshop by Luca Nemolato. Guiding you through his tried-and-tested workflow for creating…
Discover how to efficiently translate your CG models into physical objects with this detailed ZBrush workshop by Maarten Verhoeven. Taking you through the entire workflow, from digital…
This introductory workshop reveals everything you need to know to create hair for both animated characters and still renders using Ornatrix in Maya. Santhosh Koneru, a 3D…
Building figures with gesture and rhythm allows us to more effectively tell stories in visual mediums — a critical tool for artists working in the entertainment industry.…
Take your digital painting to the next level with this 4-hour workshop dedicated to teaching the foundations of professional-level painting in Photoshop. As the leading 2D creative…
Costume concept artists are responsible for bringing a costume designer’s vision to life. They create the template for building the costumes that we see on screen. Gina…
Follow along as FX Supervisor, Simon Littlejohn, creates a series of effects using Houdini and Nuke, from bone-crushing tendrils to a slimy tentacle attack. Simon approaches the…
Discover how to take pre-existing scanned assets and quickly and professionally clean them up using a combination of Wrap 3, ZBrush, and Maya. This workshop by Modeler…