In this tutorial we will walk through the creation of mech/robot character within zBrush! The overall process took around 4 days, and the video was edited down…
Category: Artstation
Foundation Art Group – Designing Medieval Characters: Part 1 – with Charles Lin. Foundation Art Group – Designing Medieval Characters: Part 2 – with Charles Lin.
Foundation Art Group – Designing Keyframes Step by Step with Charles Lin.
Foundation Art Group – Designing Complex Environment Shots with Charles Lin.
Foundation Art Group – Cyberpunk Character Design with Jack Jones.
Foundation Art Group – Creating Environments – Part 1: Studying Methods.
Foundation Art Group – Concept Sketching with Lixin Yin.
Foundation Patreon – Color Theory & Stylized Illustration w/ Kenny Vo.
Foundation Art Group – Character Design: Heavy Sci-Fi Soldier with Yintion J.
Creating Mini Uzi Weapon Tutorial Full – Complete Edition (Vietnamese) 13.7k tris. 1×4096 texture map. Texturing in Substance Painter Creating Mini Uzi Weapon Tutorial Full – Complete…
Part 4 of 4. Yekaterina Bourykina is a master of hand painting stylized textures for games. In this four part series she demonstrates her approach to hand…
Does anyone still draw on paper? I do. I have a process video on the piece detailing all the painstaking decisions i have to make as I…