My name is Florian Neumann and I’m a 3D Artist for Videogames! I have worked on various Titles like Forza Horizon 4, Overwatch, Farming Simulator 2019 and…
Category: Artstation
In this series we go over how to create a mechanical skull, from reference images to high res to game res to baking and rendering! We start…
This video is full of tips and tricks I’ve picked up throughout my career. I will teach you how to paint quickly, yet loosely and efficiently. I…
Join illustrator Clint Cearley as he walks you through the creation process of Nissa, Vital Force for Magic: The Gathering. From reading the brief and rough sketches…
DRAWING AND PAINTING PORTRAIT: BASICS These are images of my drawing and painting portrait basic tutorial.
Discover how Cem achieves incredible product design results in Substance Designer without any modeling. In this collaboration with Levelup.Digital, Cem will be sharing his methods and techniques…
You will learn: Tips and tricks in ZBrush to make your clothes look alive and worn Practical ways of sculpting a wide range of materials and fabrics…
This course introduces Blender’s sculpting tool set and features. Rico walks through his workflow as he takes you through the process to sculpt a typical rock formation.…
Star Wars has always been is a huge source of inspiration for me. In this tutorial we will be recreating the iconic Tie Fighter using Substance Designer.…
Hi!!! I come back here !!!! This time I come back with a different color style than usual, trying to add more enviroment detail. Hope you will…
Here is a Trim Sheet Tutorial i created along side my HoloBay Environment using Unreal4. I wanted to create a tutorial that focuses solely on this topic…
This course with Jay Cummings provides a look into the process of texturing using Substance Painter, taking advantage of its tools and features to create a photo-realistic,…











