In this series we go over how to create a mechanical skull, from reference images to high res to game res to baking and rendering! We start…
Category: Baking
Would you like to know how to sculpt a high resolution full body character and take it to a complete low poly game ready mesh? Would you…
In this mini series we will take a look at some of the things you can do, after you have UV unwrapped a 3D model. We are…


