In this tutorial I will cover full process of creating a game ready weapon asset, aimed for modern FPS video games. I will show my working pipeline…
Category: Zbrush
What Will I Learn? Enhanced observational and visual skills Understand the face anatomy in depth Create realistic portrait Create believable wrinkles and skin pores Build realistic hair,…
What Will I Learn? Male Anatomy Hair & Beard Weapons Clothes Accessories Poly painting Posing Rendering Requirements You need to have a basic knowledge of how Zbrush…
Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…
Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…
Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…
Hi there! Welcome, and thanks for choosing the Complete Character Creation Guide: Intro to PBR Assets for Games!! In this foundational course we will be learning the…
What Will I Learn? Learn the complete character modeling process for games from start to finsih Learn to gather reference and build style guides for your character…
What Will I Learn? Sculpt hyper realistic forms and skin details Accurately achieve celebrity likeness Create clean topology the most efficient way High frequency detailing using Displacement…
This is a mini tutorial about my process to create and texture the sword from my Artstation challenge, the legend of King Arthur (Environment Art/Level Art Category)…
This class will go over how to use Substance painter as a tool for texturing game characters. We will go over good practices on how to UV…
What Will I Learn? Retopology UV Unwrapping Texturing Skin and Clothing Creating Hair Cards Rendering for presentation shots Requirements Basic character sculpting skill Zbrush basic Description Do…











