Hello there! Obi-Wan is one of my all-time favorite characters, so it was really nice to have the time to make this 3D portrait. Sculpted in ZBrush,…
Category: Mari
In this lecture, Garrett Fry demonstrates the entire process of how to create a 3D matte painted and projected environment, including modeling, texturing, lighting, rendering, painting, projecting…
My new beast Lion-Camel King, who was a human with a lion head, is completed now!Lion camel king, that is moved to the mountains of St., one…
In this workshop, environment artist Olivier Dubard goes through the process of building an environment from concept to finish, using a wide range of software including SketchBook…
I love texture painting that is not only photo-realistic but also artistic, and that is what I aim to demonstrate in this 5 hour tutorial for photo-realistic…
Creating Baby Yoda. The software using in this tutorial including: ・Zbrush ・Rizom UV ・Substance Designer ・Mari ・Maya ・XGen (for the hair) ・Vray Next for Maya ・Nuke
In the course, you will create a Warrior character for production step by step. You will learn how to start and plan a project you will learn…
Master the art of creating 3D interior environments in Maya with this step-by-step workshop by Lookdev and Lighting Lead, Adrien Vallecilla. In Creating a Photoreal Interior, Adrien…
This is the first of 2 tutorials where I go through my process of creating realistic skin for characters. In this tutorial I will be taking advantage…
In this tutorial I will go over my process for hard surface texturing inside of Mari. I go over the UV process, baking UDIM curvature and AO…
This is the continuation from the previous tutorial. It will go over the setup and look development process using the exported maps from the first tutorial: Hard…