What Will I Learn? Texturing with Mari Working with the Layer Based Workflow Working with the Node Based Workflow Exporting Textures Requirements I expect you to have…
Category: V-Ray
DESCRIPTION This animation workshop by Victor Javier Garza, Hair & Cloth Lead in the film and TV industry, introduces how Yeti can be used to create convincing…
DESCRIPTION Adrian Vallecilla’s 5-hour workshop details a complete workflow for integrating hero assets into backplates with photorealistic results. Using a classic technique in visual effects production, Adrien…
Learn to create impressive photorealistic images of an indoor space with 3DS Max and V-Ray Understanding an architectural space and assessing it in detail before building it…
Demystify Sub Surface Scattering Sub Surface Scattering is one of the least understood aspects of shading in 3D, with unintuitive controls confronting users who then have to…
Learn to easily create unique and fun characters with Cinema 4D Modeling a character in 3D and animating it can come to feel like creating an alter…
Learn techniques to model, texture, render, and print a 3D character with Substance Painter, V-Ray, and ZBrush Matías Zadicoff has been dedicating himself to design, modeling, and…
This introductory workshop reveals everything you need to know to create hair for both animated characters and still renders using Ornatrix in Maya. Santhosh Koneru, a 3D…
Create 3D videos for your architectural visualisation projects Being able to recreate the sensation that a space transmits to you when you visit it for the first…
Mastering Lighting Creating realism is one of the most challenging aspects a CGI artist is faced with but the battle doesn’t end there. Once realism is achieved,…
All the course is updated on a weekly basis. This course has been completed. It’s no more updates. However, you need to aware that all the courses…
Physically-based rendering (PBR) simulates the way light works in the real world. It achieves greater realism with less effort than traditional 3D rendering. This course is updated…