The objective of this class is to understand character creation for film and game cinematics in terms of a characters profile, and its ultimate purpose in a…
Category: Plugins
Phase 3: is about PRODUCTION of the work. How to estimate render time. Smart ways to speed up the rendering (without losing quality). Emergency render set up…
Phase 2: is about execution of the work. Preparation of your hardware. working smarter with your files. solutions for trees. Animating trees. Animating water elements . Animating…
What is phaze 1 is about? Phaze 1: is about PLANING your work. Making the deal. Storyboard designing. Sketching cameras. Basics of movements in max. Professional camera…
In Introduction to Lighting for Animation, Lighting and Compositing TD Alex Corll shares his process of lighting a shot from start to finish using Maya, Arnold and…
This texturing and rendering tutorial is Part 2 of the Ant-Man Helmet making series, Part 1 is modeling the Ant-Man helmet in Modo using Mesh Fusion, which…
In this course Nalini kanta Jena will show you how to sculpt high realistic Dinasaur Model for Game and Films. You will learn Dinosaur Anatomy Zbrush Sculpting…
The tutorial will cover, In Modeling: Customizing the UI using scripts. Using Marvelous Designer to model every piece of resting furniture; all the couches, sofas, pillows, chair.…
Learn to create high-quality 3D models and animations in Maya 2019. This course covers the core Maya skills—modeling, texturing, rendering, and animation—within a real-world, project-based workflow. The…
What Will I Learn? To set the first basic settings for AutoCAD Drawing AutoCAD project from any indoor image Editing the project with basic architectural standards To…
Create a Spiderman: Into the Spider-verse comic book shader using halftones and crosshatch effects. You’ll also gain experience creating custom shading networks in the hypershade with Arnold…
This is the continuation from the previous tutorial. It will go over the setup and look development process using the exported maps from the first tutorial: Hard…











