Houdini has become the go-to tool in the FX industry. Whoever wields its power is unstoppable. The same goes for Environment creation. Using procedural systems to your…
Category: Houdini
In this video we are going to walk step by step through the creation of the Firewatch Base Tower. This is part of the on-going Firewatch project…
Creating a large ocean simulation doesn’t need to be daunting. This 3.5-hour introductory workshop by Danny Barnhart provides an overview of the Ocean Toolset in Houdini and…
It seems that most people want to do as little work as possible. If you are one of them, I advise you to explore Houdini. This program…
Environment Artist Wojtek Piwowarczyk teaches how to create a 3D environment entirely using Houdini, the industry-standard animation tool by SideFX. The workshop reveals the complete process of…
This tutorial will let you know how the natural realtime VFX in big games are produced, what advanced skills are needed for a professional visual effect producer,…
Applied Houdini is a production quality oriented series created by Steven Knipping, currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm’s Industrial Light &…
WE ARE DELIGHTED TO HAVE WESLEY VERSTEEG TAKE US ON AN EPIC VELLUM ADVENTURE! YOU WILL LEARN HOW TO CREATE BELIEVABLE GRAIN SIMULATIONS USING HOUDINI. WESLEY COVERS…
Welcome to Pyrofluid – Unleash the Elements. In this course we harness the power of Houdini to move data between different solvers to have a pyro explosion…
In this course, you will learn how to create high-resolution organic destructions with Houdini’s VDB system. This way of working will allow you to simulate RND faster…
In this tutorial, we will first analyze the physical features of a reference, and then create it in Houdini by Height Fields, FLIP fluid, and Whitewater system.…
Hi there! It’s VFX Grace. This is an advanced tutorial on dynamic cloud simulation. Compared with the previous Realistic Dynamic Clouds tutorials, it employs some advanced techniques,…










