RiggingPRO is an advanced rigging training kit for 3DS MAX. Its designed from the ground up to offer solid rigging training for aspiring and professional animators/riggers alike.…
Category: Autodesk
In this course, we will build a professional apocalyptic game environment from scratch using 3ds Max, Substance Painter and Unreal. We will start everything from scratch, from…
Lennard Claussen is back with another incredible hard surface project. This time he walks you through his process for how to create a mechanical dog using Maya,…
With this 3ds Max Course, (useful for Redshift users with Maya, Cinema4D, etc. etc.), we’d like to give you a complete courseware with all informations, tricks and…
Stylized Clothing Modeling, Sculpting, Texturing Videos. You get: _Real Time speed videos on how to model stylized clothing in Maya _Real Time speed videos on how to…
Creating Mini Uzi Weapon Tutorial Full – Complete Edition (Vietnamese) 13.7k tris. 1×4096 texture map. Texturing in Substance Painter Creating Mini Uzi Weapon Tutorial Full – Complete…
In this lecture, Jeremy Vickery continues on the foundation of his first lesson ‘Efficient Cinematic Lighting’. Leaving the basics behind, Jeremy delves into lighting for animation. He…
Contains Many Tutorials on creating Stylized Assets. 3D modelling, 3D design.
Contains Many Tutorials on creating Stylized Assets. 3D modelling, 3D design.
Second half courses pack from- 3dEx, which will guide you through Zbrush, Maya, Substance Painter.
First part of courses pack from- 3dEx, which will guide you through Maya, Zbrush, Substance Painter.
If you are serious about becoming a game designer, then you already know that you need the most current and complete game design training possible. To succeed…











