In this tutorial we will go over how I create rocks!. This tutorial is focused around sculpting. So we won’t be using photo based alphas to generate…
Category: 3DS Max
In this tutorial I will cover the process I did to create this engine. The lesson includes and in depth over overview of the modeling process. I…
In this demo you will get a several examples of making current game art. I will walk you through the process of making game art for Unreal…
This lecture will provide an in-depth look at the workflow David Lesperance uses to design environments. Starting off, he will cover basic concepts of asset building including…
Learning 3Ds max is rumored to be very tough, That’s not true, we’ve found that the best way to learn something is to directly dive into it,…
architecture visualization what you will be able to do after taking my courses This course takes you beyond basics of 3ds max and v-ray and into the…
architecture visualization Throughout this 3ds Max and v-ray tutorial we’ll go through the complete texturing and rendering and post prodcution workflow for this project We’ll learn about…
• Throughout this tutorial, we will go through the complete modeling and rendering workflow for this project. We will study the different essential modeling techniques, modeling of…
Too often we are concerned exclusively with the amount of light falling on an object when instead, a good portion of our attention should be focused on…
Vahid Ahmadi is a world-famous digital sculpture artist, whose works have been featured on ZBrush’s website and CG magazines for many times.When we see Vahid’s works, we…
Hi guys, welcome to another video and today we go through lightning and texturing above all.
Here’s a short breakdown of this scene. I didn’t really know what to cover as it’s such a simple scene and the only way to cover it…