Substance Painter 2020 is an industry-standard texturing tool used at top studios worldwide — particularly when texturing game assets. In this workshop, Lead Technical Artist at Naughty…
Category: 3D Modeling
Procedural Shader Networks in Blender. Demystify complex shader networks as you build layered materials inside Blender. Learn how to capture details with cavity, edge, and other mesh…
In this advanced version of Intro to Substance for Environment Art course, students will learn the context of material creation by importing textures into Unreal Engine 4.…
3ds Max is widely recognized as the 3D software that has the largest user base in the world. Many admirable 3D artworks, in game design or interior…
The 3D Artist’s Coloring Book is a project aimed at creating a library of assets and tutorials that beginner to intermediate artists can use to practice and…
In this course we will create realistic anatomical structure for character. We realy focus on modeling, high resolution polygons, tools, and we go take this in a…
Neste vídeo Rafael exemplifica quais fatores caracterizam a qualidade da luz. Assuntos como direção, dureza, falloof e rebatimento da luz são abordados para construir uma situação onde…
Quick 3Dcoat demo, Creating the scene in Blender with the water shader and the cloud shader, difference between Eevee/Cycles for me. Blender scene from the demo (without…
In this mini series we will take a look at some of the things you can do, after you have UV unwrapped a 3D model. We are…
In this series we will take a deep dive into Hard Surface UV Unwrapping, using the New UV and Selection Tools introduced in Cinema 4D S22 and…
for a long time, modeling vehicles is the most fun part when you want to model something with 3D software, in this course, you will learn how…
With this tutorial I show you how to create a fully realized Helmet design created to a very high quality standard. I discuss and show how I…