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BLENDER Realistic Vehicle Creation From Start To Finish

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Release date:2020, May 7

Author:Mrawan Hussain

Skill level:Beginner

Language:English

Exercise files:Yes

for a long time, modeling vehicles is the most fun part when you want to model something with 3D software, in this course, you will learn how to model a vehicle, I will show you step by step how to start modeling and how to take care the details to make the project realistic and beautiful, in the modeling section you will learn all necessary blender tools to accomplish the design.

when the modeling section is done we will jump to unwrapping this part is very important part if you want to send your project to another software, so we will learn how to unwrap the whole vehicle from start to finish step by step we will learn the necessary tools to make the unwrapping section very easy and fun.

after the unwrapping section, we will send the project to Substance Painter 2020 to make the PBR texture, we will learn how to use Substance Painter 2020 and how to apply and create the texture and how to make the result realistic and old.

then we will go back to Blender and import the texture to make the final render and we will render the scene with Cycles and Eevee.

Watch online or Download for Free

1. Modeling
01. 000_THE INTRO VIDEO
02. 001_Adding the reference images
03. 002_start modeling the front part
04. 003_continue extruding faces in the front part of the van
05. 004_modeling the door
06. 005_we still in the side view of the van
07. 006_Learn how to apply the shrinkwrap modefire
08. 007_modeling the back side of the car
09. 008_modeling the roof
10. 009_starting adding details to the van
11. 010_starting adding details to the van part_2
12. 011_Creating the headlight and the Grilles
13. 012_Creating the windows and windows frame
14. 013_Creating the indicators lights
15. 014_Creating the mirror
16. 015_Creating the front and back bumpers
17. 016_Creating the front door handles
18. 017_Back door handle
19. 018_Creating the roof frame and the petrol cap
20. 019_Create the windsheld wiper
21. 020_shrinkwrap the windsheld wipers
22. 021_Adding handle to the slide door
23. 022_Creating whip Antenna and Windshield Washer Nozzles
24. 023_Creating the wheel and the Valve Stem
25. 024_Creating the tire part_1
26. 025_Creating the tire part_2
27. 026_Creating the exhaust
28. 027_Cover the Van from the bottom side
29. 028_Final editing before finishing modeling section

2. Unwrapping
01. 029_Unwrapping part_1
02. 030_Unwrapping part_2
03. 031_Unwrapping part_3
04. 032_Unwrapping part_4
05. 033_Unwrapping part_5
06. 034_Unwrapping part_6
07. 035_Unwrapping part_7
08. 036_vertex paint
09. 037_make everything ready and export the project to substance painter2

3. Add the texture
01. 038_Importing the project to Substace Painter
02. 039_How to apply the color to the vehicles
03. 040_Adding roughness
04. 041_Adding side wrap decals
05. 042_Adding text
06. 043_Adding dirt and dust
07. 044_add the final touches to body
08. 045_Texturing the windshield, Front light, and Indicators light
09. 046_Adding material to the mirrors and the door handles
10. 047_Adding material to the wipers and windshield rubber borders
11. 048_Adding material to the Grille
12. 049_Adding material to the bumpers and to the bottom cup
13. 050_Adding material to exhust
14. 051_Adding material to the Wheels
15. 052_Adding material to the tires
16. 053_Adding the Final touch and exprot the textures

4. Rendering
01. 054_Import the texture to Blender and create the materials
02. 055_Render with Eevee
03. 056_Render the scene with Cycles

5. project files.7z


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