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Bundle – Advanced Body and Facial rigging workshops (Winter 2025)

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Author:Hector Abraham Torres

Duration:14 weeks

Actual Duration:28h 12m

Release date:2026, April

Publisher:HatRigs

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Autodesk Maya

Course URL:https://www.hatrigs.com/event-details/bundle-advanced-body-and-facial-rigging-workshops-winter-2025

Master production-quality character rigging for animated films in this intensive 14-week program combining self-paced learning with live feedback.

This bundle brings together two intensive workshops focused on creating production-quality character rigs for animated films. You’ll dive into the artistic and technical aspects of building high-quality deformations, learning to craft expressive rigs that meet industry standards. It’s a 14-week deep dive with flexible learning and direct feedback.

🎯 What you’ll learn

  • Create full, production-quality character rigs for animated films.
  • Master advanced body rigging techniques including spine, neck, arms, and legs.
  • Develop sophisticated facial rigging systems for expressive character performances.
  • Understand and implement corrective shapes for realistic deformations.
  • Learn industry-standard workflows and tools in Autodesk Maya.

✅ Requirements

  • Skills: Basic knowledge of Autodesk Maya.
  • Tools: Computer with internet connection and microphone.
  • Hardware: Autodesk Maya 2019 or later installed.

📝 Description

This intensive program is designed to elevate your character rigging skills for animated films. You’ll explore both the artistic nuances and the technical demands of creating high-quality deformations. The workshops blend self-paced learning with weekly live sessions for personalized feedback and community support via Discord. Expect assignments, access to course content for two years, and two included 3D character models for practice and your demo reel. While live sessions are optional, all content is recorded, and feedback is provided regardless of attendance.

🧑‍🎓 Who this course is for

  • Riggers looking to advance their skills to a professional level.
  • Animators who want a deeper understanding of rigging for better performance.
  • Students aiming for careers in character rigging for animated films.

🧑‍🏫 About the Author

Hector Abraham Torres is a seasoned Character Rigger at Walt Disney Animation Studios with over a decade of industry experience. He has contributed to major productions at Sony Pictures Imageworks and other leading animation studios. Hector is also a respected international speaker and instructor, known for his contributions to the animation community. His project credits include “Tiana,” “Moana 2,” “Spider-Man: Across the Spider-Verse,” and “Monsters At Work.”

🏁 Final Result

By the end of this bundle, you will have created sophisticated, portfolio-ready character rigs for both body and face, demonstrating your ability to meet the demanding standards of the animation industry. You’ll be equipped to build appealing, expressive characters ready for film production.

Curriculum

📋 Course content

  1. Advanced Body Rigging:
    • Week 0: Introduction
    • Week 1: Body Anatomy & Topology
    • Week 2: Spine and Neck Rigging
    • Week 3: Arms Rigging (IK/FK, Squash & Stretch)
    • Week 4: Legs Rigging (IK/FK, Reverse Foot Control)
    • Week 5: Skinning and Weight Painting
    • Week 6 & 7: Corrective Shapes and Blendshapes
  2. Advanced Facial Rigging:
    • Week 0: Introduction
    • Week 1: Face Anatomy & Topology
    • Week 2: Jaw and Lips Setup
    • Week 3: Lower Face & Blendshapes (Combo Shapes)
    • Week 4: Brows Setup (Motion Paths, Corrective Blendshapes)
    • Week 5: Eyelids Setup (Autoblink, Eye Sockets)
    • Week 6 & 7: Face Deformers (Eye Squash, Sticky Lips)
Watch online or Download for Free
Bundle – Advanced Body and Facial rigging workshops (Winter 2025) by Hector Abraham Torres
NAME
SIZEDURATION
Body
4.2 GB18h 25m
Face
8.5 GB9h 47m


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