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Ace Rigging Vehicles in Blender

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Release date:2021, March 28

Author:Kurtis Chamberlain

Skill level:Intermediate

Language:English

Exercise files:Yes

Are you ready to create rigs for various different vehicles? Utilising 3D models that are hand-crafted, high quality and built specifically for this course, make ready to learn how to use the various rigging tools available within the Blender software and turn your static pictures into exciting animations!

The course features, at the time of launch, five different vehicles for you to practice and learn from! There’s also the preliminaries, universal rigs and the general guidelines which are designed to further your learning and understanding further.

Car | The car lectures set the beginning pace of the course. We look at building the suspension, drift controls and ground detection systems.

Bus | With a little more emphasis on the various peripherals, we look at the mechanical parts of rigs including the service door on the bus.

HGV | Building on the previous lectures and gives more ideas regarding mechanical rigging, as well as provides more options for the suspension.

Plane | Takes our rig to the sky! We work on the various parts of the airplane with particular attention given to the landing gears.

Tank | Encompasses the lessons from all previous sections so far and condenses them into manageable lectures which you can easily digest. All of the common functions of rigging vehicles are well covered by this point.

All rigs are designed for ease of use by an animator (end user) so whilst there’s a lot going on under the hood with our rigs, the animator will simply see the relevant controller bones and be able to use them straight away!

So are you all set? Check out the course promotional video and get ready to master rigging vehicles in Blender!

Watch online or Download for Free

01 General Information and Preliminaries
001 Course Introduction

02 Rigging Fundamentals
002 Armature Orientation
003 Bone Custom Shapes
004 Bone Layers
005 Difference between Bone and Object Constraints
006 Constraint_ Damped Track
007 What is a Driver_
008 Outlining the Driver Editor
009 Driver Modifiers
010 Building a Driver from Scratch
011 Conditional IF
012 Working with the Shrinkwrap Modifier
013 Understanding Radians
014 Rigging Checklist

03 Universal Rigs
001 Building a Hinge
002 Rigging the Modifiers
003 Rigging a Wheel
004 Rigging the Road Lights

04 Family Car
001 Introduction to the Car
002 Installing Universal Rig_ Modifiers
003 Installing Universal Rig_ Road Lights
004 Installing Universal Rig_ Wheels
005 Road Lights Extended
006 Front Axle
007 Ground Detection
008 Suspension Simulation
009 Building a Drift Control
010 Windows
011 Final Cleanup

05 Transit Bus
001 Introduction to the Bus
002 Installing Universal Rig_ Wheels
003 Installing Universal Rig_ Hinges
004 Service Door
005 Lights
006 Front Axle
007 Suspension
008 Peripherals
009 Final Cleanup
039 bus_front_axle_fixed

06 HGV (Goods Vehicle _ Semi Tractor) with Trailer
001 Introduction to the HGV
002 Installing Universal Rig_ Wheels
003 Lights
004 Suspension
005 Tail Lift
006 Trailer Peripherals
007 Final Cleanup
008 Path Based Curve

07 Plane
001 Introduction to the Airplane
002 Main Flight Controls
003 Secondary Flight Controls
004 Lights
005 Flight Trims
006 Engines
007 Rear Landing Gear
008 Front Landing Gear
009 Pivot Switcher
010 Final Cleanup

08 Tank
001 Introduction to the Tank
002 Installing Universal Rig_ Wheels
003 Suspension
004 Tracks
005 Turret
006 Peripherals
007 Final Cleanup

09 Debug
002 Tank_ Jittering Fix
003 Tank_ Shrinkwrap Fix
004 Bus_ Cycle Dependency Fix
005 HGV_ Trailer on Hill Fix

[Udemy] Ace Rigging Vehicles in Blender_Subtitles.7z
[Udemy] Ace Rigging Vehicles in Blender.7z


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