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MAYA 3D – Modeling for Beginners – Create now by Antoine LEFEBVRE

MAYA 3D – Modeling for Beginners – Create now by Antoine LEFEBVRE

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Author:Antoine LEFEBVRE

Actual Duration:9h 36m

Release date:2024, October

Publisher:Udemy

Skill level:Beginner

Language:English

Exercise files:Yes

Course URL:https://www.udemy.com/course/maya-3d-modeling-for-beginners/


title: MAYA 3D – Modeling for Beginners – Create now
URL: https://www.udemy.com/course/maya-3d-modeling-for-beginners/
gbc_url: null
video_preview: null
publisher: Udemy
teaser: Learn Maya from zero by actually modeling – from interface basics to a finished WALL-E character.
author: Antoine LEFEBVRE
marketing_video_duration: 9.5 hours
updated_at: 2024-01-01
language: EN
level: Beginner
software:
– Autodesk Maya
categories:
– Udemy
tags:
– ‘#Maya’
– ‘#3DModeling’
– ‘#Beginner’
– ‘#HardSurface’
Stylized WALL-E robot 3D model built in Autodesk Maya viewport’
title: ‘Model WALL-E in Maya from Scratch’
caption: ‘Meet WALL-E – the full character you will block out, detail, and finish by the end of the course.’
description: ‘A friendly Pixar-style WALL-E robot centered in a dark Maya viewport with clean studio lighting. Boxy yellow body, binocular eyes and tracked wheels show off clean hard-surface topology. Perfect visual for a beginner modeling project from blocking to final render.’


Want to finally get Maya without getting lost in menus? This course walks you through Autodesk Maya, polygon modeling, and a real workflow, and you finish with a complete WALL-E you built yourself.

🎯 What you’ll learn

  • Navigate Maya interface and viewport with confidence
  • Build a solid grounding in polygon modeling
  • Use a clean, professional working method
  • Work with Extrude, Bevel, MultiCut, Bridge and more
  • Model small props and full projects from A to Z
  • Fix topology, face orientation and common beginner mistakes
  • Apply tips and tricks for faster, easier modeling

βœ… Requirements

  • Skills: No prior 3D experience required, complete beginner friendly
  • Tools: Autodesk Maya installed, any recent version works
  • Hardware: Computer capable of running Maya, 3-button mouse recommended

πŸ“ Description

This is not theory-only Maya. You learn a tool, then you use it right away on a small mesh. That loop is what makes it stick.

We start simple: viewport navigation, Outliner, Channel Box, shelves, moving stuff around without breaking your scene. Then we get into the stuff you will actually use every day – components, topology, Extrude, Bevel, MultiCut, Bridge, Smooth, face orientation. No fluff, just what each tool does and when to reach for it.

Midway you get a spoon exercise to practice clean shapes, plus tools like Target Weld, Match Transforms, Sweep Mesh, Quad Draw, Circularize and Booleans. These are the little workhorses that fix messy geometry and save you hours when a model gets complicated.

Then the fun part: a full WALL-E build from scratch. Blocking, eyes, neck, body, arms, wheels, then a simple final render. You see a real hard-surface workflow – how to plan proportions, add details in passes, and keep your model clean and organized like in a studio.

πŸ§‘β€πŸŽ“ Who this course is for

  • Total beginners who have never opened Maya
  • Hobbyists who want to learn 3D modeling properly on Maya
  • Students who want to lock in solid basics before 3D school
  • Curious creatives who want a professional working method from day one

πŸ§‘β€πŸ« About the Author

Antoine LEFEBVRE is a 3D instructor focused on getting beginners up and running in Autodesk Maya. His teaching style is practical and straight to the point – short explanations, then live demos on real models. He specializes in breaking down modeling fundamentals so new artists can build clean work and tackle their own projects with confidence.

🏁 Final Result

  • A fully modeled WALL-E character – blocked, detailed, and rendered – ready to show as your first portfolio piece
Curriculum

πŸ“‹ Course content

  1. Module 1:  Getting Started with Maya
    • Let me introduce myself !0:49
    • How to get Maya ?3:33
    • Presentation of Maya1:12
    • The different uses of maya in 3D2:51
  2. Module 2:  Interface and Navigation Essentials
    • Presentation of the interface14:12
    • Navigation on the viewport7:22
    • Viewport7:52
    • Outliner16:31
    • Manipulation of a mesh17:54
    • Shelves31:11
    • Channel Box5:10
  3. Module 3:  Scene Management and Selection Basics
    • How to Save a scene ?8:25
    • Snaptool3:27
    • Duplication of a mesh5:00
    • Hide a mesh2:24
    • Component and Selection14:37
    • Topology15:21
  4. Module 4:  Core Modeling Tools in Practice
    • Bevel12:50
    • Extrude8:32
    • Smooth tool6:59
    • Orientation of Faces6:03
    • Bridge2:36
    • MultiCut Tool11:18
    • mid22:50)
    • Spoon Exercise : Part 25:57
  5. Module 5:  Cleanup and Advanced Techniques
    • Merge separate4:04
    • Matchtransforms4:27
    • Taget Weld Tool5:43
    • Curves and SweepMesh11:10
    • Circularize3:14
    • Quad draw6:05
    • Booleans4:36
    • New little quizz !
  6. Module 6:  WALL-E Project – Blocking and Head
    • Introducing the WALL-E project5:07
    • Blocking WALL-E27:30
    • First details of WALL-E eyes24:17
    • Final details of the WALL-E eyes43:35
    • WALL-E neck modeling32:30
  7. Module 7:  WALL-E Project – Body, Arms and Finish
    • Start of WALL-E body modeling30:11
    • WALL-E body details added32:44
    • WALL-E body finishes39:31
    • Modeling WALL-E arms26:32
    • WALL-E wheel modeling34:55
    • Final project rendering5:25
Watch online or Download for Free
MAYA 3D – Modeling for Beginners – Create now by Antoine LEFEBVRE
NAME
SIZEDURATION
2 – Interface and navigation in Maya
34 MB21m
3 – Understanding Mayas different windows and manipulating a mesh
138.8 MB1h 27m
5 – Spoon exercise
58 MB28m

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