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3ds max Unwrap Complete Course by Marcello Pattarin

3ds max Unwrap Complete Course by Marcello Pattarin

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Author:Marcello Pattarin

Duration:16 hours on-demand video

Release date:2026, August

Publisher:Udemy

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:3ds Max, Photoshop, Arnold, Mental Ray

Course URL:https://www.udemy.com/course/3ds-max-unwrap-complete-course/

A complete, hands-on guide to mastering UV unwrapping in 3ds Max, covering everything from basic projections to advanced Pelt mapping and character texturing.

This is the complete unwrap course you’ve been looking for. It’s actually five courses rolled into one, covering every corner of the UV unwrapping workflow in 3ds Max. You’ll start with the fundamentals of the Unwrap UVW modifier, work through projections and mapping modifiers, then move into serious territory with Pelt mapping, character unwrapping, and architectural examples. The course also covers texturing in Photoshop, rendering with Arnold and Mental Ray, and includes dedicated sections on the latest tools like UV Packer and the new Unfold features in 3ds Max 2024/2025.

🎯 What you’ll learn

  • All the features of the Unwrap UVW modifier in 3ds Max
  • Texturing workflows in Photoshop
  • Pelt mapping and character unwrapping techniques
  • Mapping modifiers including Map Scaler and Clear Mapping
  • Rendering UV templates with Arnold and Mental Ray
  • Advanced tools like UVReactor, Unwrella, and UV Packer
  • New Unfold and Peel features in 3ds Max 2024/2025

✅ Requirements

  • Skills: Basic knowledge of 3ds Max navigation and interface
  • Tools: 3-button mouse, Photoshop (for texturing exercises)

📝 Description

This course is a monster. It packs four complete courses into one massive package, giving you a full tour of the Unwrap UVW modifier in 3ds Max. The author, Marcello Pattarin, doesn’t just show you the buttons — he walks through real exercises step by step, from simple objects to complex characters and architectural scenes.

The first part covers the fundamentals: the relationship between Edit UVWs and the Modifier Stack, the different projection types (Planar, Cylindrical, Box), and how XY space relates to UV space. You’ll get a detailed breakdown of every menu — File, Edit, Select, Options, View, Display, Tools, Mapping — plus the newer interface features like soft selection, lock/freeze IDs, and the quick transform tools.

Then things get interesting. The Pelt mapping section is worth the price of admission alone. You’ll learn how to set up seams, use the Pelt Stretcher and Spring options, and work with interactive pins. The character unwrapping exercises show you how to take a full character from 3D to a clean 2D layout, texture it in Photoshop, and render it out in both Mental Ray and Arnold.

The course also covers the 2017 interface updates, including the new Multi-Tile space and Brush Editor. There’s a dedicated section on third-party tools like UVReactor and Unwrella, plus a full module on the UV Packer plugin. And if you’re on 3ds Max 2024 or 2025, you’ll get the new Unfold features explained.

Exercise files are attached throughout, so you can follow along. The files come in 3ds Max 2014 format (compatible up to 2017) and 2018/2020 formats for newer versions. Note that some character texturing exercises include photographic references of nudes.

🧑‍🎓 Who this course is for

  • 3D artists who want to finally understand UV unwrapping instead of just guessing
  • Modelers moving into texturing who need clean UV layouts for their work
  • Students and professionals using 3ds Max who want to speed up their workflow with proper unwrap techniques

🧑‍🏫 About the Author

Marcello Pattarin is a 3D artist and instructor with deep expertise in 3ds Max workflows. He has created multiple comprehensive training courses focused on UV unwrapping, texturing, and rendering. His teaching style is practical and exercise-driven, with a focus on real production scenarios rather than abstract theory. He keeps his courses updated with new features as Autodesk releases them, ensuring students learn current workflows.

🏁 Final Result

By the end of this course, you’ll have completed multiple unwrap exercises covering cars, characters, architectural elements, and a cyborg face. You’ll have a solid portfolio of clean UV layouts and textured renders, plus the confidence to tackle any unwrapping task in your own projects.

Curriculum

📋 Course content

  1. Module 1:  Unwrap Fundamentals
    • Unwrap Presentation6:19
    • Unwrap UVW and Modifier Stack6:45
    • Unwrap Selection18:32
    • Quick Planar Map Edit UVs13:38
    • Reset, Save, Map Channels8:36
    • Planar Projections and more17:42
    • Display Seams Configure6:35
    • Space XY UV Report4:12
    • SpazioUV HD Mapping14:31
    • Mapping HD SpazioXY19:12
    • Unwrap Complex Objects6:16
  2. Module 2:  Unwrap Menus and Toolbars
    • File and Edit Menu14:08
    • Menu Select Sub Object9:17
    • Incremental Absolute Movement Toolbar4:05
    • Toolbar Loop Ring Paint5:39
    • Toolbar Lock Ide Freeze ID9:04
    • Soft Selection Toolbar7:56
    • Soft Selection Toolbar11:18
    • Viewing Textures in Edit UVWs7:19
    • View Menu and User Interface Map4:28
    • Display Menu and Numbered Vertices11:57
    • Options Menu15:27
    • Modify Quad Menu4:03
  3. Module 3:  Mapping Types and Tools
    • Flatten Mapping12:04
    • Normal Mapping7:42
    • Unfold Mapping6:39
    • Tools Menu Flip Mirror4:39
    • Tools Menu Weld4:50
    • Weld Toolbar5:49
    • Break Weld Explode10:34
    • Stitch9:13
    • Pack UVs Arrange Element8:32
    • Sketch Vertices11:31
    • Relax and Reshape Element20:19
    • Render UVs Template12:40
    • Quick Transform14:16
  4. Module 4:  Car Exercise and Rendering
    • Car Exercise 114:06
    • Car Exercise 216:23
    • Car Exercise 37:58
    • Car Exercise 419:46
    • Symmetry and Mirror Auto12:34
    • Texturing Template Auto12:39
    • Final Rendering Mental Ray7:42
    • Conversion to 3ds Max 2020 from MR to Arnold8:51
    • New Arnold Auto Materials 110:40
    • New Arnold Auto Materials 26:36
  5. Module 5:  Pelt and Character Unwrapping
    • Element Properties and Groups8:51
    • Introduction Pelt Character7:52
    • Peel Seams10:38
    • Polygon and Seams Selections5:47
    • Pelt Map and Relax8:58
    • Pelt Stretcher and Select Options10:56
    • Pelt Spring Options5:13
    • Peel and Interactive Pin14:53
    • Character Unwrap Exercise16:27
    • Photoshop Character Exercise14:36
    • Character Rendering7:17
    • Rendering Arnold16:04
  6. Module 6:  Architectural and Spline Mapping
    • Pelt and Peel Tree11:54
    • Loft and Street Mapping8:27
    • Circular Spline Mapping 18:53
    • Circular Spline Mapping 29:31
    • Planar Spline Mapping13:59
    • Tile Road Materials8:39
    • Unfold Strip Gallery5:48
    • Unfold Strip Road12:51
    • Unwrap Sofa and Meshsmooth12:11
    • Map Scaler Modifier13:31
    • Clear Mapping Modifier8:04
  7. Module 7:  3ds Max 2017 Updates
    • Unwrap Interface 110:03
    • Unwrap Interface 24:37
    • Open View Editor Interface 16:08
    • New Multi Tile Space5:28
    • New Brush Editor9:57
    • Open View Editor Interface 22:27
    • Unwrap and New Selections4:00
    • Unwrap and Multi Tile Map11:14
    • New Unwrap Rendering2:10
  8. Module 8:  Tips and Third-Party Tools
    • Tips Unwrap Pillow10:14
    • Tips UVReactor Cushion5:15
    • Tips Unwrella Cushion1:51
  9. Module 9:  Cyborg Character Exercises
    • Introduction to the Course1:21
    • Breakdown of the Elements4:16
    • Unwrap Exercise 16:05
    • Unwrap Exercise 47:06
    • Unwrap Exercise 59:28
    • Polygonal Cleaning Exercise7:21
    • Unwrap Exercise 610:12
    • Unwrap Exercise 75:22
    • Unwrap Exercise 89:13
    • Unwrap Exercise 97:38
    • Unwrap Exercise 102:01
    • Unwrap Exercise 112:05
    • Unwrap Exercise 122:23
    • Unwrap Exercise 137:23
    • Unwrap Exercise 143:23
    • Unwrap Exercise 153:19
  10. Module 10:  Architectural Furniture Exercises
    • Introduction Exercise1:08
    • Unwrap Architecture 111:38
    • Unwrap Architecture 29:55
    • Unwrap Architecture 33:25
    • Unwrap Architecture 411:58
    • Unwrap Architecture 512:18
    • Unwrap Architecture 65:38
    • Unwrap Architecture Tips 71:21
  11. Module 11:  UV Packer Tools
    • UV Packer Installation3:35
    • Interface and Visualization6:36
    • Rotation and UV4:14
    • Pack Panel6:56
    • Different UV Channels4:18
    • 3ds Max and UV Packer3:34
  12. Module 12:  New Unfold 2024
    • New Unfold 20242:37
    • New Unfold Options5:28
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3ds max Unwrap Complete Course by Marcello Pattarin
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2 – Space and UV ratio
282.1 MB
12 – Unwrap Couch Exercise and Modifiers
516.4 MB
14 – Tips and Digressions on Unwrap
345.1 MB
18 – New Peel 3ds max 2024_2025
151.6 MB

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