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Mastering Character Design by Robert Huth

Mastering Character Design by Robert Huth

Author:Robert Huth

Duration:~4 hours

Actual Duration:1h 13m

Release date:2018

Publisher:MoGraph Mentor

Skill level:Intermediate

Language:English

Exercise files:Yes

Software:Any digital drawing software

Course URL:https://www.mographmentor.com/workshops/mastering-character-design-robert-huth/

A practical character design course focused on shape language, appeal, storytelling, and making characters read fast on screen.

A sharp course for artists who want to stop making random-looking characters and start building designs with real intent. Robert Huth breaks down how character design, shape language, appeal, and storytelling work together so a character feels clear, believable, and useful in animation instead of just decorative.

๐ŸŽฏ What you’ll learn

  • Build characters with stronger silhouettes and clearer visual reads
  • Use shape language to communicate personality fast
  • Make design choices that support acting, emotion, and storytelling

โœ… Requirements

  • Skills: Basic drawing fundamentals, sketching confidence, and some understanding of proportion and form
  • Tools: Sketchbook or tablet, stylus recommended
  • Hardware: A computer or tablet capable of running digital drawing software comfortably

๐Ÿ“ Description

This course looks especially useful for artists who already draw but still struggle to make characters feel intentional. The big idea here is that a good design should not fight for attention. It should support the characterโ€™s role, emotion, and performance. That shifts the whole process away from โ€œmake it look coolโ€ and toward readability, personality, and smart visual decisions.

A lot of the teaching value seems to come from how Huth frames design as a practical problem. You are not chasing polish first. You are learning how to simplify, how to control shape relationships, and how to use appeal without stuffing the design with noise. That is the kind of thinking that helps when a sketch looks fine on paper but still does not feel convincing on screen.

The course also leans into ideas that matter in real animation pipelines. Characters need to read quickly. They need to support acting. They need to tell you something about who they are before they even move. That is where silhouette, shape language, and clean staging do the heavy lifting.

If your characters often end up stiff, overworked, or visually inconsistent, this kind of training is a strong reset. It gives you a better filter for judging your own work and a clearer process for building designs that actually communicate.

๐Ÿง‘โ€๐ŸŽ“ Who this course is for

  • Illustrators and designers who want stronger character design fundamentals
  • Motion designers looking to improve stylized character work for animation projects
  • Artists who can already draw but want better control over appeal and design clarity
  • Students interested in animation-focused design thinking from a studio artist

๐Ÿง‘โ€๐Ÿซ About the Author

Robert โ€œBobbyโ€ Huth is presented as the instructor of this course and is described as a Disney Animation Studio artist. That matters because the course is not framed like a casual sketch class. It is rooted in production-minded thinking, where a character has to support acting, story, and clear communication. His background gives the material a strong animation perspective, especially around readability, performance, and purposeful design choices.

๐Ÿ Final Result

  • A portfolio-ready set of stronger character sketches and design explorations that show clearer silhouettes, better personality, and a more professional character design process.
Curriculum

๐Ÿ“‹ Course content

  1. Module 1:  Drawing Basics
    • What makes good character design
    • Perspective, lighting, and drawing exercises
    • Introductory assignments to get your pencil moving
  2. Module 2:  Intro To Figure Drawing
    • Deconstructing the human form into simple shapes
    • Understanding how figure drawing works
    • Drawing assignments focused on figure construction
  3. Module 3:  Refining Figure Drawing
    • Continuing the study of figure drawing
    • Pushing drawings into gestures
    • Building confidence through fun and challenging practice
  4. Module 4:  Character Types and Shape Language
    • Exploring character types and shape language
    • Developing concepts through silhouettes and basic shapes
    • Designing original and appealing characters
  5. Module 5:  Character Bio and Shape Explorations
    • Focusing on character bios and shape exploration
    • Considering straights and curves, shape weight, and pushed forms
    • Preparing shapes before finalizing a design
  6. Module 6:  Refining Your Character Design
    • Refining designs based on character types
    • Establishing clean line work
    • Defining forms and details clearly
  7. Module 7:  Color & Turn-Arounds
    • Focusing on color and character turn-arounds
    • Working through poses and presentation
    • Applying basic shading to the character
  8. Module 8:  Expression Boards
    • Creating expression boards for the character
    • Showing a range of facial poses and emotions
    • Building personality through expressive variations
  9. Module 9:  Personality Pose and Scene
    • Creating a final personality pose
    • Adding a simple background environment
    • Enhancing the character with scene context
  10. BONUS Module:  Caricature & The Vast Landscape of Character Design
    • Focusing on caricature
    • Featuring participation from Disney Animation Studio artists
    • Expanding your view of character design possibilities
Watch online or Download for Free
Mastering Character Design by Robert Huth
NAME
SIZEDURATION
1. Welcome & Course Introduction
8.3 MB2m
11. BONUS Week 10 Caricature & The Vast Landscape of Character Design
123.3 MB
12. Thank You!
21.1 MB


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