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Blender and Godot 4: Make a Low poly Ps1 Style Horror game by Alan Antonio Rodriguez Flores

Blender and Godot 4: Make a Low poly Ps1 Style Horror game by Alan Antonio Rodriguez Flores

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Author:Alan Antonio Rodriguez Flores

Duration:9.5 hours on-demand video

Release date:2023, July

Publisher:Udemy

Skill level:Beginner

Language:English

Exercise files:Yes

Software:Blender, Godot 4

Course URL:https://www.udemy.com/course/blender-and-godot-4-full-course-low-poly

Build your own retro horror game from scratch using Blender and Godot 4, then learn how to sell it.

Ready to make your own spooky, retro horror game? This course walks you through the entire process, from modeling your game assets in Blender to bringing them to life with code in Godot 4. You’ll even learn how to get your game out there and sell it on platforms like Itch.io. It’s perfect for anyone wanting to dive into indie game development with a cool, nostalgic vibe.

🎯 What you’ll learn

  • Model and animate low-poly assets with a PS1 style using Blender.
  • Program a first-person character with dynamic movement and sounds in Godot 4.
  • Implement enemy AI and interactive game mechanics.
  • Create atmospheric effects like VHS shaders.
  • Learn how to market and sell your finished indie horror game.

✅ Requirements

  • Skills: No prior experience needed, but familiarity with Godot or Blender is a plus.
  • Tools: A computer capable of running Blender and Godot 4.
  • Hardware: Standard PC hardware sufficient for 3D modeling and game development.

📝 Description

This course is your ticket to creating a low-poly horror game with that awesome PS1 aesthetic. You’ll start by diving into Blender to model and animate everything, from spooky environments to terrifying enemy characters. Then, you’ll jump into Godot 4, a powerful and free game engine, to program your player character’s movement, add interactive elements, and implement enemy AI that will keep players on their toes. We’ll even cover cool visual effects like VHS shaders to really nail that retro feel. Beyond just making the game, you’ll get practical advice on how to market and sell your creation on platforms like Itch.io, giving you a real taste of indie game development.

The instructor, Alan Antonio Rodriguez Flores, brings a wealth of experience from Mexico City, blending his background in visual arts with computer science. He’s passionate about using games as an artistic medium and has a proven track record with multiple titles published on major platforms like Steam and Itch.io. Alan has experience with various engines including Unity, Godot, and Unreal Engine, and shares his knowledge through his YouTube channel, making him a well-rounded instructor for this course.

🧑‍🎓 Who this course is for:

  • Anyone eager to learn Blender and Godot 4 by building a practical indie horror game.
  • Aspiring game developers looking to create games with a distinct retro or PS1 style.
  • Individuals interested in the complete game development pipeline, from asset creation to marketing.

🧑‍🏫 About the Author

Alan Antonio Rodriguez Flores is a game designer and programmer based in Mexico City. He holds a Bachelor’s degree in Visual Arts and has studied Computer Science. Alan is deeply interested in using video games and technology as artistic tools, aiming to create transcendent experiences rather than just games. His work explores how games can convey artistic messages and shed light on cultural systems. He has extensive experience with engines like Unity, Godot, and Unreal Engine, and has published multiple games on Steam, App Store, and Itch.io. Alan also shares his expertise on his YouTube channel, demonstrating his passion for teaching and innovation in the independent game industry.

🏁 Final Result

  • A completed, portfolio-ready low-poly horror game with a PS1-style aesthetic, ready to be published and potentially sold on platforms like Itch.io.
Curriculum

📋 Course content

  1. Introduction to Godot 4 using 3D environments
    • Introduction to Godot 4 using 3D environments15:33
    • Rotate the player’s camera11:53
    • Move the player and jumping12:56
    • HeadBob/Cambob Camera movement up down with code12:28
    • Walking sounds reliant on groups of the meshes13:46
    • Running player with faster sounds7:11
    • Interactive Generic and Inheriting13:07
  2. Texturing and Modeling in Blender
    • Getting and editing Textures for our game15:54
    • Modeling a simple apartment inside Godot10:15
    • Modeling a simple bed and adding it to godot15:32
    • Modeling a simple chair and applying textures to a model15:09
    • Applying Textures to the bed and adding a small Caravaggio Painting11:24
    • Modeling and texturing a door in blender12:31
    • Awesome places to get free 3d models – for problems in the models included2:16
  3. Game Logic and Mechanics
    • Programming a Door and Key Logic23:39
    • Prompt for interactable objects8:16
    • Modeling a key with only base colors materials + More tricks with blender11:03
    • Modeling and texturing a key, also Even more models for free16:13
    • Window Resolution and Crosshair7:59
    • Godot 4 Shaders VHS Effect14:09
    • Assert Method and making the next levels15:53
    • Making sure everything works correctly8:14
  4. Environment and Level Design
    • Landscape on blender with low fidelity textures14:51
    • Modeling and texturing a mountain and making a landscape level15:31
  5. Character Creation
    • Animating and rigging a simple cube11:19
    • Enabling addons6:00
    • Modeling a 3d character with Modifiers19:09
    • Rigging a 3d character6:04
    • Run Cycle and Texturing a low poly character27:04
    • Modeling and hand painting a 3D model without skin modifier20:25
  6. Enemy AI and Behavior
    • Introduction to Enemy AI4:02
    • Enemy Scene and nodes13:19
    • Navigation Region and Navigation Agent 3D14:54
    • Roam13:34
    • Roaming around with rotation13:17
    • Screamer Scene and moving through scenes13:22
  7. UI, Particles, and NPCs
    • Particles 3D With mosquitoes and Keys14:47
    • Signals with UI How many keys can the player get while avooiding enemies17:19
    • Creating an NPC with dialogues19:32
    • Showing the dialogue box12:25
    • Dialogue Scene finished with npc talking to us8:55
  8. Finalizing and Marketing
    • Making a 3D Main Menu Screen10:58
    • Marketing and selling indie games on itchio, steam, patreon16:26
    • Resource0:57
Watch online or Download for Free
Blender and Godot 4: Make a Low poly Ps1 Style Horror game by Alan Antonio Rodriguez Flores
NAME
SIZEDURATION
5. Navigation Region – Programming Enemy AI – Roam and Chase with FSM
930.7 MB
7. Publish and sell your game on itch.io steam patreon marketing
347.9 MB
8. Download the source code and assets for this project
9.1 MB


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