Blender and Godot 4: Make a Low poly Ps1 Style Horror game by Alan Antonio Rodriguez Flores
Duration:9.5 hours on-demand video
Release date:2023, July
Publisher:Udemy
Skill level:Beginner
Language:English
Exercise files:Yes
Software:Blender, Godot 4
Course URL:https://www.udemy.com/course/blender-and-godot-4-full-course-low-poly
Ready to make your own spooky, retro horror game? This course walks you through the entire process, from modeling your game assets in Blender to bringing them to life with code in Godot 4. You’ll even learn how to get your game out there and sell it on platforms like Itch.io. It’s perfect for anyone wanting to dive into indie game development with a cool, nostalgic vibe.
🎯 What you’ll learn
- Model and animate low-poly assets with a PS1 style using Blender.
- Program a first-person character with dynamic movement and sounds in Godot 4.
- Implement enemy AI and interactive game mechanics.
- Create atmospheric effects like VHS shaders.
- Learn how to market and sell your finished indie horror game.
✅ Requirements
- Skills: No prior experience needed, but familiarity with Godot or Blender is a plus.
- Tools: A computer capable of running Blender and Godot 4.
- Hardware: Standard PC hardware sufficient for 3D modeling and game development.
📝 Description
This course is your ticket to creating a low-poly horror game with that awesome PS1 aesthetic. You’ll start by diving into Blender to model and animate everything, from spooky environments to terrifying enemy characters. Then, you’ll jump into Godot 4, a powerful and free game engine, to program your player character’s movement, add interactive elements, and implement enemy AI that will keep players on their toes. We’ll even cover cool visual effects like VHS shaders to really nail that retro feel. Beyond just making the game, you’ll get practical advice on how to market and sell your creation on platforms like Itch.io, giving you a real taste of indie game development.
The instructor, Alan Antonio Rodriguez Flores, brings a wealth of experience from Mexico City, blending his background in visual arts with computer science. He’s passionate about using games as an artistic medium and has a proven track record with multiple titles published on major platforms like Steam and Itch.io. Alan has experience with various engines including Unity, Godot, and Unreal Engine, and shares his knowledge through his YouTube channel, making him a well-rounded instructor for this course.
🧑🎓 Who this course is for:
- Anyone eager to learn Blender and Godot 4 by building a practical indie horror game.
- Aspiring game developers looking to create games with a distinct retro or PS1 style.
- Individuals interested in the complete game development pipeline, from asset creation to marketing.
🧑🏫 About the Author
Alan Antonio Rodriguez Flores is a game designer and programmer based in Mexico City. He holds a Bachelor’s degree in Visual Arts and has studied Computer Science. Alan is deeply interested in using video games and technology as artistic tools, aiming to create transcendent experiences rather than just games. His work explores how games can convey artistic messages and shed light on cultural systems. He has extensive experience with engines like Unity, Godot, and Unreal Engine, and has published multiple games on Steam, App Store, and Itch.io. Alan also shares his expertise on his YouTube channel, demonstrating his passion for teaching and innovation in the independent game industry.
🏁 Final Result
- A completed, portfolio-ready low-poly horror game with a PS1-style aesthetic, ready to be published and potentially sold on platforms like Itch.io.

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