Rive Academy-Volume 1 by Joey Korenman
Duration:6+ hours
Actual Duration:5h 53m
Release date:2026, April 28
Publisher:School of Motion
Skill level:Intermediate
Language:English
Exercise files:Yes
Software:Rive, Figma
Course URL:https://www.schoolofmotion.com/courses/rive-academy-volume-1
Ready to make your animations actually do things? Rive Academy: Volume 1 is your ticket to the exciting world of interactive animation. Forget static loops; you’ll learn to design, animate, and prototype motion that responds to user input, all within the powerful Rive platform. By the end, you’ll be confident using Rive in real projects and ready for more advanced challenges.
🎯 What you’ll learn
- Design and animate interactive elements using Rive.
- Import and work with designs from tools like Figma.
- Master Rive’s animation toolset, including the graph editor.
- Build complex interactions using Rive’s State Machine.
- Understand how to implement Rive animations in development workflows.
- Create polished, delightful animations with precise control.
✅ Requirements
- Skills: A few years of motion design or animation experience.
- Tools: Access to Rive and potentially Figma or similar design software.
- Hardware: A computer capable of running design and animation software smoothly.
📝 Description
This course is your deep dive into Rive, a cutting-edge tool that’s opening up huge opportunities for motion designers. You’ll go beyond simple animations to create truly interactive experiences. We’ll cover everything from the basics of Rive’s design tools and importing assets from Figma to mastering its powerful animation system and the crucial State Machine. You’ll learn how to polish every detail for a professional finish and even get a peek at how Rive animations are implemented in actual applications. It’s all about building interactive motion that’s ready for production.
🧑🎓 Who this course is for
- Motion designers looking to add interactive animation to their skillset.
- Animators wanting to create dynamic, responsive designs.
- UX/UI designers interested in prototyping interactive interfaces with motion.
- Anyone with existing motion design experience eager to learn a powerful new tool like Rive.
🧑🏫 About the Author
Joey Korenman is the founder of School of Motion and a seasoned motion designer with extensive experience in the industry. He’s passionate about breaking down complex topics into digestible, actionable lessons. His expertise lies in making advanced animation and design techniques accessible to a wider audience, empowering students to create professional-quality work.
🏁 Final Result
- A portfolio-ready interactive animation project created entirely within Rive, demonstrating your ability to design, animate, and implement dynamic user experiences.

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